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BF2 Rank Mod 1.5.5 [4/21/11] (pRED*)


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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 03-03-2009 , 21:10   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1021

Quote:
Originally Posted by LANrat View Post
How do i get the screen to stop shaking? everyone is complaining about it on my server. where in the sma is the line for this?
That is the pistol badge. Shakes screen and stuns your attacker.

csx.inl, line 78-82:
Code:
			message_begin(MSG_ONE_UNRELIABLE, gmsgScreenShake, _, attacker);
			write_short(10<<12);
			write_short(2<<12);
			write_short(5<<12);
			message_end();
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Kont
Member
Join Date: Jan 2009
Old 03-05-2009 , 23:24   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1022

hi vittu, Did get the plugins full support with main thread? Could you make it for non-steam servers, please, if possible? My players are loved this plugin. But I cannot continue because you know after map change their ranks are same and when new player connected to server hi has same highest ranks with playing players. If couldn't, that's not prob. Thanks
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Killer12201
Senior Member
Join Date: Dec 2007
Old 03-06-2009 , 13:55   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1023

AMX don't support non-steam servers.
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Member
Join Date: Jan 2009
Old 03-14-2009 , 04:16   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1024

because there are over 100 pages...how do i edit the points needed for each rank?
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Scrotaltorment
New Member
Join Date: Mar 2009
Old 03-14-2009 , 15:03   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1025

Hey i am an avid fan of the bf2 mod. And i am just curious where i can find all of the requirements for each rank? The file in /bf2help has the last rank listed as 18000 kills required, but not sure after that.

Under Rank Kill Table:
It ends at 'Brigadier General - 18000'
then under special ranks below that...
Major General - Requires Brigadier general and 18 badges
Lieutenant General - Requires Major General
General - Requires Lieutenant General and Top Ranked overall

But i am not sure on the kill requirements for those special ranks.

Where can i find that info?
Thanks in advance!

(BTW i have just over 18k kills, #1 ranked player, atm the status says it's 18000/20000 so i assume 20k for Major General. But i am curious for the others )
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DarkGod
SourceMod DarkCrab
Join Date: Jul 2007
Location: Sweden
Old 03-14-2009 , 18:44   Re: Bf2 Rank Mod
Reply With Quote #1026

Quote:
Originally Posted by const.inl
new const RANKS[MAX_RANKS+4][] =
{
"Private", //0 0
"Private First Class", //150 1
"Lance Corporal", //500 2
"Corporal", //800 3
"Sergeant", //2500 4
"Staff Sergeant", //5000 5
"Gunnery Sergeant", //8000 6
"Master Sergeant", //20000 7
"Master Gunnery Sergeant", //50000 8
"2nd Lieutenant", //60000 9
"1st Lieutenant", //75000 10
"Captain", //90000 11
"Major", //115000 12
"Lieutenant Colonel", //125000 13
"Colonel", //150000 14
"Brigadier General", //180000 15
"Lieutenant General", //200000 - 16
"First Sergeant", //20000 - Needs 6 badges 17 (7.5)
"Sergeant Major", //50000 - Needs 12 Badges 18 (8.5)
"Major General", //180000 - All Badges 19 (15.5)
"General" //200000 - Requires Lieutenant General (Top ranked?) 20
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Member
Join Date: Jan 2009
Old 03-14-2009 , 18:49   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1027

Do i have to edit this 2?

Code:
new const RANKXP[MAX_RANKS]=
{
    0,
    150,
    500,
    800,
    2500,
    5000,
    8000,
    20000,
    50000,
    60000,
    75000,
    90000,
    115000,
    125000,
    150000,
    180000,
    200000
}
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DarkGod
SourceMod DarkCrab
Join Date: Jul 2007
Location: Sweden
Old 03-14-2009 , 19:05   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1028

You only have to edit that.

My former post was meant for the person who was right above me.
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Join Date: Jan 2009
Old 03-14-2009 , 21:36   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1029

i am wanting to edit the invisability where do i edit it? the const.inl?
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DarkGod
SourceMod DarkCrab
Join Date: Jul 2007
Location: Sweden
Old 03-15-2009 , 05:01   Re: BF2 Rank Mod 1.4.1 (pRED*)
Reply With Quote #1030

Quote:
Originally Posted by const.inl
new const p_invisibility[3] = {150,100,50}
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