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PokeMod v1.2.3 RC for Public (June 25, 2008)


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deadman909
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Join Date: Oct 2008
Old 07-13-2009 , 10:22   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1011

Thanks.
Can anybody tell me what is the difference between RC and RC2 Pokemod.
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Ridged Didge
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Join Date: Jun 2009
Old 07-13-2009 , 11:40   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1012

in files.ini there is a list of pokemon items moves etc when i created my new pokemon and moves i put them in the configs files only in configs - pokemon - etc. should i also be putting them in the files.ini? :S
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naven
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Join Date: Jun 2008
Location: Poland, Cieszyn
Old 07-13-2009 , 15:45   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1013

Quote:
Originally Posted by deadman909 View Post
Thanks.
Can anybody tell me what is the difference between RC and RC2 Pokemod.
check out change-log
ridged, you meant files.inc- functions from this file are creating pokemod files if they do not exist(configs/pokemod/), if you already got them they won't be overwritten
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Ridged Didge
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Join Date: Jun 2009
Old 07-13-2009 , 20:06   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1014

dont worry figured that part out for my errors, just gotta get models and a few more skills need coding. xD

Last edited by Ridged Didge; 07-14-2009 at 09:49.
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juniior
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Join Date: Nov 2008
Old 07-15-2009 , 00:12   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1015

hey Naven, how do you fix this
Quote:
[pokemod.amxx] Error Making Tables: 'near "binary": syntax error' - 'CREATE TABLE `pm_save` ( `SAVE_KEY` varchar(34) binary NOT NULL default '', `XPS` varchar(255) binary NOT NULL default '', `LAST_PLAY_DATE` timestamp(14) NOT NULL, PRIMARY KEY (`SAVE_KEY`) ) TYPE=MyIS
knew that you have this problem too, from your previous posts.

Last edited by juniior; 07-15-2009 at 00:14.
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naven
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Join Date: Jun 2008
Location: Poland, Cieszyn
Old 07-15-2009 , 04:41   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1016

Disable the sqlite module, solved this after 2 months...
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lobopack23
Senior Member
Join Date: Jun 2009
Location: California , United Stat
Old 07-15-2009 , 15:25   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1017

Quote:
Originally Posted by Ridged Didge View Post
dont understand then seeing other servers have it running with more then the amount of pokemon im trying to use so must be possible. i dont actually want someone else to do it for me just for some things to be explained, i wanna learn to do it xD

i was actually one of the first people to make customs on pokemod..it was on a CZ server and then is started on cs 1.6..
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lobopack23
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Join Date: Jun 2009
Location: California , United Stat
Old 07-15-2009 , 15:27   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1018

Quote:
Originally Posted by Emp` View Post
pm_addrank <nick | @TEAM | @ALL> -1000
lol Emp beat me to it xD

Quote:
Originally Posted by Ridged Didge View Post
in files.ini there is a list of pokemon items moves etc when i created my new pokemon and moves i put them in the configs files only in configs - pokemon - etc. should i also be putting them in the files.ini? :S
the thing that i dont understand is the files.ini (i havent seen this file) ..where exactly are u inserting the files..can u screen shot the inl files u have becuz i think u are inserting the things on the wrong files..another thing um can u add the link of which version u used?

@ DEADMAN..um the differences ive seen is.. Allow and Abort on evolution...and i think some skills were fixed

Last edited by lobopack23; 07-15-2009 at 15:40.
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Old 07-15-2009, 15:33
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juniior
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Join Date: Nov 2008
Old 07-15-2009 , 21:01   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1019

Quote:
Originally Posted by N A V E N View Post
Disable the sqlite module, solved this after 2 months...
well its already disabled.

oh i found out that u cant buy anything from oak with a price of 16000, even when u haven enough. does that happen to you guys?
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Ridged Didge
Member
Join Date: Jun 2009
Old 07-15-2009 , 21:38   Re: PokeMod v1.2.3 RC for Public (June 25, 2008)
Reply With Quote #1020

wondering what programs people use to make new models, i tried milkshake 3d but cant export without buying it so cant find a way to make the ms3d models .mdl files for cs :/
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