Quote:
Originally Posted by Kont
1) When I give kills to player via Admin Menu, it gives 0 kills to player. Why 0? Can I change the value or what's default value? Also, I've tried it from console, of course it works fine, but it gives to another players too not only to the player. csstats 0 in my amxx.cfg, you know it means rank by name. But somehow I don't it's not by name. It's by IP or SteamID. My server is non-steam server. You know in non-steam server shows players' steamID as VALVE_LAN_ID. So where should I change to fix this?
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I don't know if the admin menu to give things works or not, it may have broken with changes to how new menus work in amxx. I would suggest using the console command and you did that, but you have non-steam and herein lies the problem. There is no save by nick and the main post has no save IP option either so everyone is sharing the same data with the data being saved to steamid VALVE_LAN_ID. I did post a temp fix for
save by IP for lan servers,
but that works for steam lan servers whose users would have a steamid of STEAM_ID_LAN. I don't really have plans to make a save by nick option, but if it doesn't seem that hard an option to add I'll see about adding it. However, it will have to wait til i get control of this to update the main post. [I think gessu (if it was him that added it) spoiled you guys by making wc3ft save by nick so you just expect it with everything. Most of the time it's not added because it is just extra work and is insecure when a steamid (or ip for lan) could just be used instead.]
Q: Is your steamid VALVE_LAN_ID or VALVE_ID_LAN?
Quote:
Originally Posted by Kont
2) I'm little confused in points or kills. How about the point calculations? I've resetted all stats. And first it works fine. Then for example, I got 20point then on the nextmap it's shown as I fragged 25kills and 2 badges added automatically. Or sometimes my frag is lowered and also the rank is lowered. When I finished my with Private First Class, on the nextmap I'm Private and my badges are added. If in every map change, the badges are automatically added then after 9-10 map I will collect all the badges. Also points system are not working perfect for each player then getting to highest rank is very possible thing.
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Again this is a non-steam problem since saving is to the same steamid VALVE_LAN_ID, there is no separation of saved data.
Quote:
Originally Posted by Kont
3) After played 3-4 maps, new players are connected. But they don't start with Private, they start like the highest ranked player. Also I've never killed with AWP. But stats show that I've killed 35 kills with AWP.
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Again same non-steam save by steamid problem.
Quote:
Originally Posted by Kont
4) Also in the mapend players are given medals. Of course that's very nice thing. Medals gives points but in the nextmap the points are not included in players stats.
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From looking at the code medals don't give points, not sure why you are seeing them as if they are? However if they did, it would be because of the same non-steam save by steamid problem.
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All that being said please realize some things just may not work correctly because you run non-steam (could be things other than saving data). And I don't know if anything will break when I update code.