Quote:
Originally Posted by Marcus101RR
Here is the version I have, this is a bit different than the original version:
New Commands:
!changeteam - Opens Team Panel with Selecton (Alt)
!teams - Opens Team Panel with Selecton
!join - Join Survivor Team (If N/A, Spawn New Player)
!infected - Join Infected Team
!survivor - Join Survivor Team (If Bot Available)
!spectate - Join Spectator Team
!afk - Join Spectator Team (Alt)
New Features:
Survivor Mass Fix - Fixed Extra Bot Spawns on round start.
Infected Versus - Auto Infected on Versus just like Left 4 Dead 2 (L4D Only)
Tank HP Fix - Correctly Apply Tank HP on Survivor Count.
Extra Med-kits - Adds extra med-kits over the original four medkits available.
On Spot Join - Allow players to join the game on the spot.
Bug Fixes
Extra Bots Spawn - No more extra bots spawn higher than specified variable.
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Quote:
Originally Posted by noxman
This plugin kicks everybody to the main menu!! I disable every plugin and every extension but doesnt work.
Btw. Superversus doenst create a *.cfg file ![Shocked!](images/smilies/eek.gif)
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Quote:
Originally Posted by noxman
I solved this Problem
Start server with "c5m5_bridge" and everything works fine ;)
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I have this error, even I use c5m5_bridge as start map, also not working.
Code:
Received wrong spawn count 4 when at 3
Commencing connection retry to public(103.1.154.147:65535)
failed processing
Dumping messages for channel CLIENT(103.1.154.147:65535) 0x09463A80
Header bits 96, flags == 33
1 messages
0 -----------------------
net_SignonState: type( 7 ) group ( 13 ) size ( 68 bytes ), startbit 6 end bit 286
net_SignonState: state 7, count 4
RAW(net_SignonState) start
net_SignonState >> *********4.U.....:F. .u......... ac340a55 01000000 803a4609 2000750b 07000000 04000000
net_SignonState >> ........................ 00000000 00000000 00000000 00000000 00000000 00000000
net_SignonState >> .*********.. ............*********.. 00870c06 20000000 00000000 12000000 00870c06
RAW(net_SignonState) end
Raw
PKT >> Cb..*********a..!(.....*********........ 43620000 9b610000 21289900 0d0900c7 01010000 00000000
PKT >> ........******************L[*********..[.***************************[... 00000000 80040000 c0d84c5b cc171c5b 98dbdad8 5b9d1b9d
PKT >> \.@. 5c1e4080
CAsyncWavDataCache: 1399 .wavs total 0 bytes, 0.00 % of capacity
Duplicate sequence 3 in sheet file
BinkOpen( e:\program files\steam\steamapps\common\left 4 dead 2\left4dead2\media\l4d2_background03.bik )
by the way, I use MM1.10 and SM1.6.0-4241 (due to Left4Downtown2 0.5.7 noplayerslot + L4DToolz)
it happen when going to load next map, kick everyone, sometime load same map with previous score.
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