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Change models in AddToFullPack - CSDM FFA


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joaquimandrade
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Join Date: Dec 2008
Location: Portugal
Old 11-24-2009 , 15:09   Re: Change models in AddToFullPack
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It makes people invisible. I'm not understanding how you are trying to achieve it because, even with entities for each player to carry the model ES_ModelIndex would still be needed. The other post code just sets ES_ModelIndex so it doesn't work.

Edit: still, I confirmed that ES_ModelIndex works for non players so, the idea of creating entities to carry a model should work. The problem is that the animations also would need to be set and I'm afraid it will start to waste many resources.

Last edited by joaquimandrade; 11-24-2009 at 15:18.
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