PHP Code:
#include <amxmodx>
#include <fun>
#define GRENADE_INTERVAL 1
#define AK47_INTERVAL 2
#define M4A1_INTERVAL 3
new MyGlobalVar[ 33 ]
public plugin_init( )
{
register_plugin( "kills level", "1.0", "ASD" )
register_event( "DeathMsg", "Event_PlayerKilled", "a" )
}
public Event_PlayerKilled( )
{
new Killer = read_data( 1 )
MyGlobalVar[ Killer ]++;
if ( MyGlobalVar[ Killer ] % 1 == 0 ) // not necessary for an if statement since this will always be true since ANYTHING % 1 always equals 0
{
give_item( Killer, "weapon_hegrenade" )
}
if ( MyGlobalVar[ Killer ] % 2 == 0 )
{
give_item( Killer, "weapon_ak47" )
}
if ( MyGlobalVar[ Killer ] % 3 == 0 )
{
give_item( Killer, "weapon_m4a1" )
}
}
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