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Greanarrow Mod


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Pherzt
Junior Member
Join Date: Mar 2005
Old 03-23-2005 , 16:39   Greanarrow Mod
Reply With Quote #1

You know green arrow in superhero mod. I would like to ask someone if they could make one that u turn on and off with amx_green (on/off). And just it shoots the green beam and does instant kill thing with explosion of corpse. Thank you.
Attached Files
File Type: sma Get Plugin or Get Source (sh_greenarrow.sma - 630 views - 9.8 KB)
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xeroblood
BANNED
Join Date: Mar 2004
Location: Toronto, Canada
Old 03-23-2005 , 19:43  
Reply With Quote #2

Was simple enuff, plus I think I may just add this ability to my upcoming UAIO plugin too, so it was with the conversion for me..

However, I left much to be added as a standalone plugin (such as display code, so players know what is going on).. Maybe tomorrow I will update and release it as a complete plugin.. for now, try it out and let me know if it works to your satisfaction!!
Attached Files
File Type: sma Get Plugin or Get Source (amx_greenarrows.sma - 745 views - 8.4 KB)
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Pherzt
Junior Member
Join Date: Mar 2005
Old 03-23-2005 , 20:51   reply
Reply With Quote #3

Thank U but what i mean by turn off and turn on was just no arrow max. so just turn on then no arrow max and i had an idea is it possable to do like amx_greenarrow gunid on so like i could do it with any gun or like also amx_greenarrow player on so it does stuff like that with no bullet max.
Wait i can just set bullet max high but thought r some things u can add.

Needed Files:
sprites/laserbeam.spr
sprites/zerogxplode.spr
sprites/mushroom.spr

P.S. I'll Test It After I Obtain These Files On My Server.
Attached Files
File Type: amx amx_greenarrows.amx (9.5 KB, 144 views)
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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 03-23-2005 , 21:47   hmm
Reply With Quote #4

all of them should be on your server already. They come with halflife/counter strike....
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Pherzt
Junior Member
Join Date: Mar 2005
Old 03-24-2005 , 16:53   oh
Reply With Quote #5

Thank u, ok im going to go test it now ill get back to u all and tell you how it goes.

Mk I Tested It It All Works Fine But For Some Reason It Makes The Players Invisible and when i deactivate it the players are still invisible.
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