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FindEntityByString


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-06-2009 , 10:53   Re: FindEntityByString
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Quote:
Originally Posted by styles View Post
I don't understand the model part (*17).

Also, I'm not a mapper lol no clue. What are those exactly? How are they not moving // changing?

I don't remember exactly the explanations, but when you make a map each texture will be marked with an unique number *x at the compilation; which is actually an index.

To find an entity you have severals ways. Eg ; some engine functions.
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 11-06-2009 , 12:50   Re: FindEntityByString
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Quote:
Originally Posted by Arkshine View Post
I don't remember exactly the explanations, but when you make a map each texture entity will be marked with an unique number *x at the compilation; which is actually an index.
Note: Also the model (*x) changes only after re-compiling the map ( if you're making a map lol )
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