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Strip weapons and block buy commands


  
 
 
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matsi
Thinkosaur
Join Date: Sep 2006
Old 11-03-2009 , 16:59   Re: Strip weapons and block buy commands
Reply With Quote #11

Quote:
Originally Posted by drumzplaya13 View Post
Yes I know, I was just giving him another option.




There is a buyzone plugin which you can specify nowhere/specific/everywhere for buyzones.
The thing with buyzone is that you can't just remove it. If you remove buyzone the game would create buyzone for each spawn automaticly ( correct me if im wrong ). So one thing you can do is that you create new buyzone and set its size.

->

Requires fakemeta
Code:
new Float:g_buyzone_min[3] = { -8192.0, -8192.0, -8192.0 } new Float:g_buyzone_max[3] = { -8191.0, -8191.0, -8191.0 } public plugin_init() {     g_buyzone = engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, "func_buyzone" ) )     dllfunc( DLLFunc_Spawn, g_buyzone )     engfunc( EngFunc_SetSize, g_buyzone, g_buyzone_min, g_buyzone_max ) }

From VEN's Buyzone Range [Everywhere/Nowhere/Default] as you said there is existing plugin.
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