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RELIABLE and UNRELIABLE MSGS difference


  
 
 
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xPaw
Retired AMX Mod X Moderator
Join Date: Jul 2008
Old 11-02-2009 , 09:14   Re: RELIABLE and UNRELIABLE MSGS difference
Reply With Quote #7

Overflow happens when too much messages are sent to client, for example if there 20 players, each player send data to each player, plus some other messages like bomb, kits and other shit, thats already big madness, it works fine without any plugins, but with some plugins also send messages, wich really overflows player, valve didnt thinked about veery huge amount of datas sending at once with plugins.
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