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Metamod:Source 1.8 in Beta w/ L4D2 Support


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BAILOPAN
Join Date: Jan 2004
Old 10-30-2009 , 00:57   Metamod:Source 1.8 in Beta w/ L4D2 Support
#1

Metamod:Source 1.8 is now in beta. The preliminary releases notes are on the wiki. Of note:
  • Metamod:Source now runs on the Left 4 Dead 2 demo.
  • The "Legacy" backend used on CS:S has had many developer features backported from the "new" API.

Because we have changed the legacy Metamod:Source backend, the beta cycle for this release will be longer (around a month). We have done an in-depth review of the changes and are confident there are no compatibility problems. However, if there are, it is important we capture and fix them quickly. Once the beta is over we will require MM:S 1.8 for SourceMod 1.3 on all games.

Click here to see the snapshot download listing. You can track source code changes as well. We recommend that if you want to beta test Metamod:Source 1.8, you download the latest available version.

Thanks for your help and patience beta testing, and a special thanks to DS, pRED, and Fyren for helping out with the L4D2 porting effort so far. Also huge thanks to PM, who wrote these long-lost SourceHook changes.

Note: SourceMod does not yet run on L4D2. This port is a separate effort, and once we're confident that the product works to a reasonable degree, we'll announce more publicly.
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Last edited by BAILOPAN; 10-30-2009 at 03:04.
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bobbobagan
SourceMod Donor
Join Date: May 2007
Location: New Zealand
Old 10-30-2009 , 02:33   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#2

Great news to see it is already working on L4D2. Very fast ;)

I have CS:S servers, but it is hardly worth updating to a beta version, I think I will wait before updating

Thanks Bailopan
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Dragonshadow
BANNED
Join Date: Jun 2008
Old 10-30-2009 , 07:37   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#3

Nice!
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Lob (UK
Veteran Member
Join Date: Jun 2009
Old 10-30-2009 , 08:21   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#4

Brilliant work as always.

You guys are amazing and second to none.

Thanks very much.

- Lob (UK)
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 10-31-2009 , 16:58   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#5

On the Sourcemod developer Snapshots waterfall page, in the 1.4 branch, there are builds with 'L4D2 gamedata changes'.

Does that mean these builds work on the demo?
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GrossKopf
Senior Member
Join Date: Jun 2007
Old 10-31-2009 , 17:26   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#6

Quote:
Originally Posted by AtomicStryker View Post
On the Sourcemod developer Snapshots waterfall page, in the 1.4 branch, there are builds with 'L4D2 gamedata changes'.

Does that mean these builds work on the demo?
I doubt it because metamod isn't even working with L4D2 yet.
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pRED*
Join Date: Dec 2006
Old 10-31-2009 , 19:02   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#7

Quote:
Originally Posted by GrossKopf View Post
I doubt it because metamod isn't even working with L4D2 yet.
Wait, what?

"Metamod:Source 1.8 in Beta w/ L4D2 Support"
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BAILOPAN
Join Date: Jan 2004
Old 10-31-2009 , 19:26   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#8

AtomicStryker: SM with L4D2 support is in private testing (in Donor forums). There are known issues we're still working on before we're ready for a deluge of public testers.
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xer
Junior Member
Join Date: Jul 2009
Old 11-01-2009 , 11:21   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#9

Bailopan, maybe my feedback can help you.

- metamod 1.8.0 hg676 will load on l4d2_demo, obviously, cannot be loaded with old metod (gameinfo.txt) and we know that is deprecated, also, it will search "addonlist.txt"

------------------------------------------------------------------
***VPK: FastFindFile Attempting to use full path with VPK file!
File: /l4d2_demo/left4dead2_demo/left4dead2/addonlist.txt

after this, a loop restart will start....
------------------------------------------------------------------

metamod can be loaded just only with metamod.vdf, but we cannot check with HLSW if it is already loaded, infact when i digit "meta version" HLSW will not shown anything...
I did a check, already connected to my shell with my screen, when i launch the command "meta version" on HLSW, i can see:

----------------------------------------------------
Metamod:Source version 1.8.0-dev
Build ID: 676:d1215cfea5db-dev
Loaded As: Valve Server Plugin
Compiled on: Oct 30 2009
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
MasterRequestRestart
Your server will be restarted on map change.
Metamod:Source version 1.8.0-dev
Build ID: 676:d1215cfea5db-dev
Loaded As: Valve Server Plugin
Compiled on: Oct 30 2009
Plugin interface version: 15:14
SourceHook version: 5:5
http://www.metamodsource.net/
----------------------------------------

So it is loaded....
I think it is a l4d2_demo matter, because on l4d and HLSW this command works very well...

Thank you for your work Bailopan, i will wait for SourceMod too

Last edited by xer; 11-01-2009 at 11:29.
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EvilPdor
New Member
Join Date: Nov 2009
Old 11-01-2009 , 11:47   Re: Metamod:Source 1.8 in Beta w/ L4D2 Support
#10

I have tested all metamod 1.8 beta snapshoot, L4D2 Demo dedicated Linux server crash all time.

Gnu/Linux Ubuntu 9.04
Kernel 2.6.31
glib 2.0

PHP Code:
[evilpdor@Antima ~/hlds/left4dead2_demo ]$ cat metamod-fatal.log
L 10
/31/2009 02:17:38Could not find path for: bin/tier0_i486.so
[evilpdor@Antima ~/hlds/left4dead2_demo ]$ cat debug.log
----------------------------------------------
CRASHFri Oct 30 22:57:04 CET 2009
Start Line
: ./srcds_linux -console -game left4dead2 -secure +log off -port 27017 +ip 212.**.**.** -tickrate 66 +servercfgfile server.cfg +map c5m1_waterfront.bsp -debug
#0  0xf7f984a0 in ?? ()
No symbol table info available.
End of Source crash report 
No problem in the game listen server, metamod work correctly.
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