Raised This Month: $ Target: $400
 0% 

Would something like this work?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
Doc-Holiday
AlliedModders Donor
Join Date: Jul 2007
Old 10-29-2009 , 19:50   Would something like this work?
Reply With Quote #1

What i want this to do is
Check for the attacker/victim is alive
if they are enemies
and if the knife was used
Damage * pcvar


Code:
public PlayerHurt( victim, inflictor, attacker, Float:damage, damagebits )// Not sure on the last one {         new szWeapon[20];     szWeapon = get_user_weapon2(id);         if( equal (szWeapon, "knife") )     {         if(is_user_alive( victim ) && is_user_alive( attacker ) )         {                     if(cs_get_user_team( victim ) != cs_get_user_team( attacker ) )             {                 SetHamParamFloat(4, damage * get_pcvar_float(dmg_multi));             }         }     } } public get_user_weapon2( id ) {     new szWeapon[ 20 ];     get_weaponname( get_user_weapon( id ), szWeapon, charsmax( szWeapon ) );         return szWeapon[7]; }
Doc-Holiday is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 17:48.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode