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Binding keys when player connects


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micke1101
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Join Date: Jan 2008
Location: Banned-town
Old 10-28-2009 , 07:46   Re: Binding keys when player connects
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Slow hacking is when you make a setting on the client side which is what youre doing with your code.

But if it isnt your intention (which i doubt)

Code:
client_print(id, print_chat, "^"")
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