PHP Code:
#include <amxmodx>
#include <cstrike>
#include <fun>
new Plugin[] = "Last Restquest Menu"
new Version[] = "1.0"
new Author[] = "[M]aNuC[s]_"
public plugin_init()
{
register_clcmd( "say /lr","MenuLR");
register_clcmd( "say !lr","MenuLR");
}
public MenuLR(id)
{
new Menu = menu_create("\w Last Resquest:", "mostrar_menu")
menu_additem(Menu, "\w Khife Duel" , "1", 0)
menu_additem(Menu, "\w Shot For Shot" , "2", 0)
menu_setprop(Menu,MPROP_EXITNAME,"Salir")
menu_setprop(Menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, Menu, 0)
}
public mostrar_menu(id, Menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(Menu)
return PLUGIN_HANDLED
}
new iData[6];
new iAccess;
new iCallback;
new iName[64];
menu_item_getinfo(Menu, item, iAccess, iData, 5, iName, 63, iCallback)
switch (str_to_num(iData))
{
case 1:
{
if( is_user_alive(id) )
{
strip_user_weapons(id)
give_item(id, "weapon_knife");
set_user_health(id, 100);
client_print(id, print_chat, "Duel Khife Activado...")
PlayersMenu(id)
}
}
case 2:
{
if( is_user_alive(id) )
{
strip_user_weapons (id)
set_user_health(id, 100);
give_item(id,"weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,200)
give_item(id, "weapon_knife")
client_print(id, print_chat, "Shot For Shot Activado...")
PlayersMenu(id)
}
}
}
}
public PlayersMenu(id)
{
new menu = menu_create("Player menu!:", "menu_handler");
new players[32], pnum, tempid;
new szName[32], szTempid[10];
get_players(players, pnum);
for( new i; i<pnum; i++ )
{
tempid = players[i];
get_user_name(tempid, szName, 31);
num_to_str(tempid, szTempid, 9);
menu_additem(menu, szName, szTempid, 0);
}
menu_display(id, menu, 0);
}
public menu_handler(id, menu, item)
{
if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}
new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new tempid = str_to_num(data);
menu_destroy(menu);
return PLUGIN_HANDLED;
}