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Block Duck on rotating entitys


  
 
 
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 10-20-2009 , 19:32   Re: Block Duck on rotating entitys
Reply With Quote #5

Quote:
Originally Posted by minimiller View Post
would it not be better to hook FM_Touch and check if its a "rotating"
I don't think you understand the problem.

Try hooking Ham_Player_Duck and setting pev_oldbuttons in that. I don't know if that will work, but if not, try setting pev_buttons in that forward too.
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