I really do not understand to some sentences.
for instatnce:
ADMIN_CONFIRM_NEXTROUND = Settings saved and changes will take effect next map change
you writing there ADMIN_CONFIRM_
NEXTROUND so better will be "
ADMIN_CONFIRM_NEXTROUND = Settings saved and changes will take effect after this round"
or not?
whatever...
Slovak
Quote:
[sk]
REGISTER_ITEM = Zombie XP Menu
MENU_BUY_XP = Level Up
MENU_BUY_LEVEL = Kupil si level. Teraz si level
MENU_LEVEL = Aktualny Level
MENU_ZOMBIECLASS = Aktualna Zombie Trieda
MENU_EXIT = Koniec
MENU_HCLASS = Vyber ludsku rasu
MENU_ZCLASS = Vyber zombie rasu
MENU_HCLASS_TITLE = Ludske rasy
MENU_ZCLASS_TITLE = Zombie rasy
AMMO_PACKS_XP = naboje
NOTICE_INFO_XP = Tento server ma nainstalovany Zombie XP
ERR_NEGATIVE = Musis byt pozitivne cislo
ERR_NOTENOUGHPACKS = Nemas dostatok nabojov pre postupenie na dalsi level
ERR_BADRETURN = Zombie Plague is returning an invalid class identifier | this sentence have no sence. Maybe "Zombie Plague is returning as invalid class identifier" an in this case is translation "Zombie epidemia sa vracia ako nespravna identifikacna trieda"...
ERR_NOTLEVEL = Nie si dostatocne vysoky level
//ERR_MISSINGZOMBIE = Nemozem najst tvoju zombie triedu. Vyber si z menu novu
//ERR_MISSINGHUMAN = Nemozem najst tvoju ludsku triedu. Vyber si z menu novu
ERR_ALREADYSELECTED = To je tvoja vybrana trieda
ERR_INVALIDENTRY = Nespravne. Napis 1 pre povolit a 0 pre nepovolit.
SAY_XP = Minul si %d nabojov na povysenie sa na level. Teraz si level %d.
SAY_LEVEL = Teras si level %d
SAY_CLASS = Tvoja ludska rasa je %s. Tvoja zombie rasa je %s.
SAY_INFO = Napis xpmenu pre zobrazenie Zombie XP menu
SAY_INFO_KEY = Stlac %s pre zobrazenie Zombie XP menu
ADMIN_CONFIRM_NEXTROUND = Volby ulozene. Budu pouzite v novom kole
ADMIN_CONFIRM = Volby ulozene
HUD_LEVEL = Level
HUD_CLASS = Trieda
HUD_ZOMBIE = Zombie
ZOMBIE_SELECT_XP = Tvoja Zombie rasa v dalsom kole bude
HUMAN_SELECT_XP = Tvoja Ludska rasa v dalsom kole bude
ZOMBIE_ATTRIB1_XP = Zivot
ZOMBIE_ATTRIB2_XP = Rychlost
ZOMBIE_ATTRIB3_XP = Gravitacia
ZOMBIE_ATTRIB4_XP = Odmietnutie
HUMAN_ATTRIB1_XP = Zivot
HUMAN_ATTRIB2_XP = Rychlost
HUMAN_ATTRIB3_XP = Gravitacia
BOTH_ATTRIB_LEVEL = Level
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