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[TUT] Converting Source Models


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Tirant
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Join Date: Jul 2008
Location: Los Angeles, California
Old 10-18-2009 , 07:00   [TUT] Converting Source Models
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Info in file! Some info may be a little wrong, I made this a couple months ago and I never got around to finishing it. It still isn't completely done, but it will suffice and at least help some people. Please post and comments or questions about areas that need clarification.

Wiesel:
http://www.megaupload.com/?d=AQ3XRRAT
Attached Files
File Type: pdf How to Convert.pdf (106.1 KB, 231 views)
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Last edited by Tirant; 04-14-2017 at 02:20.
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sabrioz
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Join Date: Apr 2009
Old 10-19-2009 , 06:25   Re: [TUT] Converting Sourcemod Models
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nice tut man..will try it..
thanks
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georgik57
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Join Date: Oct 2008
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Old 10-20-2009 , 14:15   Re: [TUT] Converting Sourcemod Models
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when i try to start wiesel it gives me this error...
http://i36.tinypic.com/2mey1c0.jpg
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Tirant
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Old 10-20-2009 , 22:51   Re: [TUT] Converting Sourcemod Models
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trashed
Attached Files
File Type: rar gign.rar (2.7 KB, 352 views)
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Last edited by Tirant; 12-28-2009 at 14:31.
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georgik57
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Old 10-21-2009 , 02:09   Re: [TUT] Converting Sourcemod Models
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is seems to be a problem from my pc
i tried it on another pc and it worked...odd
thanks anyway for the info about the QCs
http://i33.tinypic.com/2qnrvo0.jpg
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Tirant
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Old 10-21-2009 , 21:42   Re: [TUT] Converting Sourcemod Models
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Woops, for some reason your version doesn't have English. I think you will be fine though as long as you don't go into the more specific functions of wiesel.
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Koshak
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Join Date: Mar 2009
Location: Russia, Penza
Old 10-22-2009 , 03:11   Re: [TUT] Converting Sourcemod Models
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Tirant
I like the model for this forum http://s-low.info/forum/ should try to remake for CS 1.6, thanks for the manual
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Tirant
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Old 10-22-2009 , 03:31   Re: [TUT] Converting Sourcemod Models
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htat's where i get all of my models from. i just don't post them here or anywhere else, i keep them fo myself like the greedy bastard i am. but converting models and rerigging to work takes time. i usually only do it for models i really like. i usually rig my own skeleton that i got.
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georgik57
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Old 10-22-2009 , 09:29   Re: [TUT] Converting Sourcemod Models
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can someone tell me why the retarded wiesel program doesn't work on my pc?
it gives me this error: http://i36.tinypic.com/2mey1c0.jpg
EDIT: Problem solved

EDIT2: one problem...the model doesn't toutch the ground...the ground position is higher than normal
look at this picture and you will understand what i'm saying: http://i35.tinypic.com/rr6o9i.jpg
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Last edited by georgik57; 10-22-2009 at 10:21.
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Koshak
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Old 10-22-2009 , 13:10   Re: [TUT] Converting Sourcemod Models
Reply With Quote #10

Thank Tirant! I tried to remake the model CSS in CS 1.6! All turned out!
http://img408.**************/img408/7436/testingtut.jpg
Hulk and Goblin :-)
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