Raised This Month: $ Target: $400
 0% 

get_user_origin? help with plugin


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
Biohazerd1987
Junior Member
Join Date: Feb 2005
Old 03-12-2005 , 19:04   get_user_origin? help with plugin
Reply With Quote #1

ok I am trying to fix up the bullet time script and it gives me an error in the console that get_user_origin is an invalid command.

here is the AMXX debug error i receive in the console
[AMXX] Native error in "get_user_origin" on line 174

here is the section of code that the script uses
Code:
    if (equal(szClassName, "Bullet")){         if (is_user_connected(pTouched)){             if (get_user_team(owner) != get_user_team(pTouched)){                 if (!get_user_godmode(pTouched)){                     new rorigin[3]                     get_user_origin(pToucher, rorigin)//This is line 174                     new korigin[3]                     get_user_origin(owner,korigin)                     new vorigin[3]                     get_user_origin(pTouched,vorigin,1)                     new dif = get_distance(rorigin,vorigin)                     if (dif <= 20){                         new randomnum = random_num(15,45)                         randomnum = randomnum + dmg                         new hs = 1                         if (equal(szTargetName, "AWP"))                             fake_kill(pTouched,owner,hs)                         else if (equal(szTargetName, "Scout"))                             fake_kill(pTouched,owner,hs)                         else if (get_user_health(pTouched) <= randomnum)                             fake_kill(pTouched,owner,hs)                         else{                             message_begin(MSG_ONE, gmsgDamage, {0,0,0}, pTouched)                             write_byte(30) // dmg_save                             write_byte(30) // dmg_take                             write_long(0) // visibleDamageBits                             write_coord(korigin[0]) // damageOrigin.x                             write_coord(korigin[1]) // damageOrigin.y                             write_coord(korigin[2]) // damageOrigin.z                             message_end()                             set_user_health(pTouched, (get_user_health(pTouched) - randomnum))                             new ran = random_num(1,30)                             set_user_armor(pTouched, (get_user_armor(pTouched) - ran))                         }                     }                     else if (get_user_health(pTouched) <= dmg){                         new hs = 0                         fake_kill(pTouched,owner,hs)                     }                     else{                         message_begin(MSG_ONE, gmsgDamage, {0,0,0}, pTouched)                         write_byte(30) // dmg_save                         write_byte(30) // dmg_take                         write_long(0) // visibleDamageBits                         write_coord(korigin[0]) // damageOrigin.x                         write_coord(korigin[1]) // damageOrigin.y                         write_coord(korigin[2]) // damageOrigin.z                         message_end()                         set_user_health(pTouched, (get_user_health(pTouched) - (dmg)))                         new ran = random_num(1,15)                         set_user_armor(pTouched, (get_user_armor(pTouched) - ran))                     }                 }             }         }         remove_entity(pToucher)     } }

why am I getting a native error
Biohazerd1987 is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 14:11.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode