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[TF2] Themes v0.8 (Bug Fixes + 1 New Theme)


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Author
J-Factor
Junior Member
Join Date: Jul 2009
Plugin ID:
1207
Plugin Version:
0.8
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
    13 
    Plugin Description:
    Dynamically change the theme of maps!
    Unapprover:
    Reason for Unapproving:
    Reported not working, author inactive. Would love to see this fixed!
    Old 10-12-2009 , 11:57   Re: [TF2] Themes v0.7
    Reply With Quote #1

    Alright, to make things absolutely clear:

    The "particle bug" is triggered when a player changes from a map that has a <map name>_particles.txt file to a map that does not.

    To fix the particle bug the player must delete all <map name>_particles.txt files locally from their /maps/ folder. Another fix is to download <map name>_particles.txt files for every map. I avoided this due to longer initial downloading times for players but it seems this bug is more serious than I thought.

    Hopefully Valve will fix this bug soon as it effects both this plugin and any custom map that attempts to use custom particles.

    In response to Color Correction and Particles sometimes not appearing, I'm not exactly sure why it happens but I'm working on a solution.
    J-Factor is offline
    KarrdeKNR
    New Member
    Join Date: Oct 2009
    Old 10-12-2009 , 13:28   Re: [TF2] Themes v0.7
    Reply With Quote #2

    Ok, so it's probably a program bug with the particles/CC/etc? Good to know I'm probably not making a mistake then. Keep up the great work, this is a really neat plugin. Have an answer to my earlier question though? What's the syntax for calling multiple particle systems? Would I use several "particles" headings, do everything under one heading or have several { } arguements under the heading of "particles"?

    *edit*

    Ok. I think I have something for you. It's probably one of two things (or a combination). The source of the lack of correction/particles seems to be that the necessary files are not being downloaded by the client from the server. Possible causes are 1. There's something wrong with the programming in the plugin leading to files not being downloaded. 2. Something is wrong with the configuration of the server. 3. The client has elected to not download any custom files from the server. 4. Some unholy combination of the above Either way, the ultimate problem seems to be missing files on the clients (since one can read the server console and see that the server IS calling for the particles). Hope this helps. Maybe certain variables need to be enabled on the server.

    Last edited by KarrdeKNR; 10-12-2009 at 14:11.
    KarrdeKNR is offline
    Jindo
    AlliedModders Donor
    Join Date: May 2009
    Location: England, UK
    Old 10-12-2009 , 15:59   Re: [TF2] Themes v0.7
    Reply With Quote #3

    Quote:
    Originally Posted by J-Factor View Post
    Hopefully Valve will fix this bug soon as it effects both this plugin and any custom map that attempts to use custom particles.
    I really hope they do, that is the one thing that holds this plugin back currently (on the subject, I believe you still haven't uploaded 0.7? I still can't find a particles cvar)

    Quote:
    In response to Color Correction and Particles sometimes not appearing, I'm not exactly sure why it happens but I'm working on a solution.
    Sometimes they appear half way in to the map, and people dx8 have reportedly had problems on certain themes such as Under Water (for obvious reasons I believe), if there is a way to add dx8 compatibility to the screen warping effect used here that would be excellent.

    Also I was able to completely break the change of colour correction, particles etc by adding a duplicate theme in the config (I know it's a silly thing to do but yeah, this broke the extras for me)
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