I just ran into a problem involving entities and I have a few questions about them (the main one being the thread's name).
1 - What is the difference between Ham_Spawn and FM_Spawn (besides being from different modules, obviously)?
2 - When an entity like a func_button is created, is it removed in any moment or is if I get its ID a single time it's guaranteed to work at all times (suppose the button is only pressed, not destroyed or moved in any way)?
3 - How do I check the state of a button (i.e. if a button is on "activated" state, if that exists, of course)?
Thanks in advance, and, I shall update this post if any more questions are related to them.