Hello ...
I'm developing anti IP spam in chat, and I've managed to make everything except one thing ...
Block IP address in name ...
Now, I know how to get players name and check if its IP ...
How do I check if player changed his name during game?
Is there something like public name_change(id) function that does every time player changes his name ?
Because I think checking players name in public client_connect is not really smart thing ...