emit_sound( id, CHAN_STATIC, "sound", 1.0, ATTN_NORM, 0, PITCH_NORM );
emit_sound( id, CHAN_ITEM, "sound", 0.6, ATTN_NORM, 0, PITCH_NORM );
emit_sound(novaDisplay[id],CHAN_BODY,"warcraft3/impalelaunch1.wav",1.0,ATTN_NORM,0,PITCH_LOW);