Quote:
Originally Posted by vitorrd
It's amazing how they completely ignore what I said, heh.
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Only Jagged ignored it. It's not really as simple as you say. Looping through all players and checking alive and team could equal to 64 module calls before getting the player, but with get_players you call the module once and you got the information. The checks are basically the same in both but they differ a lot. Obviously get_players is setting the array but that's because the native isn't designed for this usage. The best method would be using a native that provides only the num, but that kind of doesn't exist at least not yet.