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[TF2] Themes v0.8 (Bug Fixes + 1 New Theme)


  
 
 
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J-Factor
Junior Member
Join Date: Jul 2009
Old 10-07-2009 , 09:50   Re: [TF2] Themes
Reply With Quote #10

Quote:
Originally Posted by Jindo View Post
1) How do I make use of the theme sets? I saw no obvious way of setting a theme set, other than to set the next map's theme, is there a value in one of the configs I'm missing which decides this?
The maps.cfg defines which themeset each map uses. Did you want a cvar like sm_themes_next_themeset ?

If you're still confused read the comments at the top of each config file. I tried to make them as detailed as possible.

Quote:
Originally Posted by Jindo View Post
2) Say I wanted to use the theme set that requires no particles, would I still require players from my server to download any custom particles due to this plugin? (And if so, is there perhaps a chance you could add a cvar/check to disable/enable this where appropriate?)
I'll add a cvar to make particle downloading optional depending on whether the current theme actually uses particles. That was how it worked originally, however I changed it to always download due to a bug in TF2 related to custom particles causing all particles to be corrupted when changing to a map that doesn't use custom particles.

Quote:
Hi guys I tried to download the plugin, but the compiler says it can't be compiled

How can i solve?
Don't click the "Get Plugin" link. Just download the zip file. The plugin itself is useless without the extra files.
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