new const Zombies[][] = { "Zombie1", "Zombie2", "Zombie3" }; public fw_PlayerSpawn_Post(id, client) { if (!is_user_alive(id)) return HAM_IGNORED static team;team = get_user_team(id) if(team == 1) // Terrorist { strip_user_weapons(id) cs_set_user_model(id, zombies[random_num(0, sizeof Zombies - 1)])