Hmm
Quote:
Originally Posted by Exolent[jNr]
That's the only difference I see.
Code:
Code:
gfBlindNextUse[id] = fTime + fTimeout + get_cvar_float("bm_blindcooldown");
Code:
Code:
gfBlindNextUse[id] = fTime + fTimeout + get_cvar_float("bm_blindnocooldown");
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This difference don't do much, am I right?
And this two blocks don't work, can someone post a usefull blind action, the I could delete one of the 2 blocks...