Code:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <hamsandwich>
#include <zombieplague>
#define MAX_PLAYERS 32
new g_iconstatus, g_pcv_iloc
new g_user_icons[MAX_PLAYERS+1][16]
new g_RadioTimer[33]
public plugin_init()
{
register_plugin("Reload sounds", "1.0", "One")
register_forward(FM_PlayerPreThink, "preThink")
register_event("AmmoX", "draw_icon", "be")
register_event("DeathMsg", "event_death", "a")
g_pcv_iloc = register_cvar("amx_weapon_location", "1")
check_icon_loc()
}
public draw_icon(id)
{
static iwpn, clip, ammo, icon_color[3]
iwpn = get_user_weapon(id, clip, ammo)
if ((ammo == 0 && clip == 0))
icon_color = {255, 0, 0}
else if ( ammo==0 && iwpn!=CSW_KNIFE)
icon_color = {255, 160, 0}
else
icon_color = {0, 160, 0}
message_begin(MSG_ONE,g_iconstatus,{0,0,0},id)
write_byte(2)
write_string(g_user_icons[id])
write_byte(icon_color[0])
write_byte(icon_color[1])
write_byte(icon_color[2])
message_end()
}
public remove_weapon_icon(id)
{
message_begin(MSG_ONE,g_iconstatus,{0,0,0},id)
write_byte(0)
write_string(g_user_icons[id])
message_end()
}
public event_death()
{
new id = read_data(2)
if (!is_user_bot(id))
remove_weapon_icon(id)
}
public check_icon_loc()
{
new value = get_pcvar_num(g_pcv_iloc)
if (value == 1)
g_iconstatus = get_user_msgid("StatusIcon")
else if (value == 2)
g_iconstatus = get_user_msgid("Scenario")
else
g_iconstatus = 0
return PLUGIN_CONTINUE
}
public plugin_precache()
{
precache_sound("Reloading01.wav")
precache_sound("Reloading02.wav")
precache_sound("Reloading03.wav")
precache_sound("Reloading04.wav")
}
public preThink(id)
{
if(g_RadioTimer[id] == 1)
return PLUGIN_HANDLED
new clip, ammo
new button = pev(id,pev_button)
static iwpn
iwpn = get_user_weapon(id, clip, ammo)
remove_weapon_icon(id)
check_icon_loc()
static sprite[16]//, iwpn, clip, ammo
iwpn = get_user_weapon(id, clip, ammo)
switch(iwpn)
{
case CSW_P228: sprite="d_p228";
case CSW_SCOUT: sprite="d_scout";
case CSW_HEGRENADE: sprite="d_grenade";
case CSW_XM1014: sprite="d_xm1014";
case CSW_MAC10: sprite="d_mac10";
case CSW_AUG: sprite="d_aug";
case CSW_SMOKEGRENADE: sprite="d_flashbang";
case CSW_ELITE: sprite="d_elite";
case CSW_FIVESEVEN: sprite="d_fiveseven";
case CSW_UMP45: sprite="d_ump45";
case CSW_SG550: sprite="d_sg550";
case CSW_GALIL: sprite="d_galil";
case CSW_FAMAS: sprite="d_famas";
case CSW_USP: sprite="d_usp";
case CSW_MP5NAVY: sprite="d_mp5navy";
case CSW_M249: sprite="d_m249";
case CSW_M3: sprite="d_m3";
case CSW_M4A1: sprite="d_m4a1";
case CSW_TMP: sprite="d_tmp";
case CSW_G3SG1: sprite="d_g3sg1";
case CSW_FLASHBANG: sprite="d_flashbang";
case CSW_DEAGLE: sprite="d_deagle";
case CSW_SG552: sprite="d_sg552";
case CSW_AK47: sprite="d_ak47";
case CSW_KNIFE: sprite="d_knife";
case CSW_P90: sprite="d_p90";
case CSW_GLOCK18: sprite="d_glock18";
case CSW_AWP: sprite="d_awp";
}
if(!(iwpn == CSW_C4)&&!(iwpn == CSW_KNIFE)&&!(iwpn == CSW_FLASHBANG)&&!(iwpn == CSW_HEGRENADE)&&!(iwpn == CSW_SMOKEGRENADE)&& button & IN_RELOAD && get_user_weapon(id, ammo,clip) && clip >= 1 && ammo <= 5 && !zp_get_user_zombie( id ))
{
new players[32],total, team_name[10]
get_user_team(id,team_name, 9)
get_players(players, total ,"ce", team_name)
new name[32]
get_user_name(id,name,31)
for(new a=0; a < total; ++a)
{
client_print(players[a],print_chat,"%s (RADIO): Reloading.",name)
switch(random_num(0,2))
{
case 0:
{
emit_sound(id, CHAN_ITEM, "Reloading01.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
}
case 1:
{
emit_sound(id, CHAN_ITEM, "Reloading02.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
}
case 2:
{
emit_sound(id, CHAN_ITEM, "Reloading03.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
}
case 3:
{
emit_sound(id, CHAN_ITEM, "Reloading04.wav", 1.0, ATTN_NORM, 0, PITCH_NORM);
}
}
g_RadioTimer[id] = 1
set_task(2.0,"radiotimer",id)
g_user_icons[id] = sprite
draw_icon(id)
}
}
return FMRES_HANDLED
}
public radiotimer(id)
{
g_RadioTimer[id] = 0
return PLUGIN_HANDLED
}
public client_connect(id)
{
g_RadioTimer[id] = 0
}
public client_disconnect(id)
{
g_RadioTimer[id] = 0
}/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1031\\ f0\\ fs16 \n\\ par }
*/