I got a problem I don't really know how to solve...
I spawn a entity for a player, it's all fine with that. And I'm using a task to update the entity to the players' origin. Also works fine, the problem is the following:
I want this entity to be in front of the player all the time (if i try to change X/Y/Z-position, it won't follow him when moving the mouse).
So I guess this will be solved with the get_user_aiming-function, but I'm not sure how.