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slamx
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Join Date: Jun 2006
Old 09-18-2009 , 15:32   Re: Multimod Plugin
Reply With Quote #151

Is it possible to add a Gamename changer that changes with each mod.
so lets say you are running Paintball the game name would be CS-Paintball or if you were playing CSDM it would be CS-Deathmatch. and so on.
i was also wondering how the maps are selected random? or just the first x amout of maps from the list.
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joropito
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Join Date: Mar 2009
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Old 09-18-2009 , 15:58   Re: Multimod Plugin
Reply With Quote #152

Quote:
Originally Posted by slamx View Post
Is it possible to add a Gamename changer that changes with each mod.
so lets say you are running Paintball the game name would be CS-Paintball or if you were playing CSDM it would be CS-Deathmatch. and so on.
i was also wondering how the maps are selected random? or just the first x amout of maps from the list.
Sure, it will be released with other changes.

Thanks
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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 09-18-2009 , 17:15   Re: Multimod Plugin
Reply With Quote #153

I suggest you should update the MultiLangual File...
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Last edited by crazyeffect; 09-19-2009 at 03:19.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 09-18-2009 , 20:55   Re: Multimod Plugin
Reply With Quote #154

Quote:
Originally Posted by crazyeffect View Post
I suggest you should update the MultiMod File...
What does this mean? You need to explain what you want updated about it.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 09-19-2009 , 01:32   Re: Multimod Plugin
Reply With Quote #155

I've worked out a way to do this without pausing any plugins. However, it does effectively remove a feature of AMX Mod X (at the moment; small sacrifice imo).

If anyone is interested let me know.
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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 09-19-2009 , 03:20   Re: Multimod Plugin
Reply With Quote #156

Fixed, i meant MultiLangual File
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Javivi
AlliedModders Donor
Join Date: Dec 2008
Old 09-19-2009 , 06:00   Re: Multimod Plugin
Reply With Quote #157

Quote:
Originally Posted by fysiks View Post
I've worked out a way to do this without pausing any plugins. However, it does effectively remove a feature of AMX Mod X (at the moment; small sacrifice imo).

If anyone is interested let me know.
Me
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slamx
Member
Join Date: Jun 2006
Old 09-20-2009 , 15:56   Re: Multimod Plugin
Reply With Quote #158

Hi again, i was wondering if you could change the votemod system. because if one person dosnt like the mod and they wana be annoying they just type "/votemod" and the voteing starts, what i want to suggest is a "Rockthevote" type of voting system for this so lets say the server has 10 people at least 60% which in this case would be 6 people would have to type /votemod or if you decide to change it rtm or rockthemod etc
that would be an awesome update.
Slamx
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nisam_ja
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Join Date: Sep 2008
Location: osijek
Old 09-20-2009 , 16:17   Re: Multimod Plugin
Reply With Quote #159

still i am asking you, how to add zombie into multimod plugin?..
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joropito
AlliedModders Donor
Join Date: Mar 2009
Location: pfnAddToFullPack
Old 09-20-2009 , 18:37   Re: Multimod Plugin
Reply With Quote #160

Quote:
Originally Posted by fysiks View Post
I've worked out a way to do this without pausing any plugins. However, it does effectively remove a feature of AMX Mod X (at the moment; small sacrifice imo).

If anyone is interested let me know.
Please share here if you want.

I was thinking on 2 ways to manage better thanthe current pausing process.

- temporary plugins file
- some kind of precache forward to catch plugins at load time (I'm not sure if I can do it)
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