How can I find weapon entities that are on the floor? For instance, I'm trying to find out if the client is close enough to a m4a1 (classname "weapon_m4a1", I think) to do something. Its not working and I don't know why. Maybe I have the wrong classname, what IS the right classname for a dropped m4a1 (or any other weapon) or an easier way to find a dropped weapon without find_ent_in_sphere().[/i]