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Knife Drop


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Hawk552 (427)
Alucard^
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Join Date: Sep 2007
Location: Street
Old 09-17-2009 , 03:03   Knife Drop
Reply With Quote #1

Description:

This plugin is very simple i think but well... i didn't see a plugin with this characteristics.

You can drop weapons, good... but when you try to drop the knife... what happen? oh yes: "This weapon cannot be dropped". Well, with this plugin you can say "f*ck you" to that message and drop the knife. You have 2 types of knife drop, but btw, see the cvars below.

Requirements:
Code:
#include <cstrike> #include <fakemeta> #include <hamsandwich>
Commands:
  • say /knife: Show a menu asking you, if you want to buy a knife, with the price too.
Cvars:
  • kd_type (Default: 2)
    • 0: Players can't drop the knife.
    • 1: Players can drop the knife but the knife disappear.
    • 2: Players can drop the knife to the floor (ofcourse players can take a knife dropped).
  • kd_onlyadmins (Default: 0)
    • 0: All players can drop the knife.
    • 1: Only Players/Admins with ADMIN_KICK flag can drop the knife (you can change the flag in the 4th define)
    • If this cvar is enabled and you are not an admin, you will recive a msg when you try to drop the knife (telling you that only admins can do this action).
  • kd_showmsg (Default: 1)
    • 0: Don't show a center message in the screen of the player when he drop the knife.
    • 1: Show a center message in the screen of the player when he drop the knife.
  • kd_msg_cantdrop (Default: 1)
    • 0: When you can't drop the knife you will not recive any msg (kd_type value have to be in 0).
    • 1: When you can't drop the knife you will recive the normal msg "This weapon cannot be dropped".
  • kd_menu_enable (Default: 1) *NEW
    • 0: "Knife Buy Menu" disabled.
    • 1: "Knife Buy Menu" enabled.
  • kd_menu_cost (Default: 800) *NEW
    • Cost of the knife, ofcourse kd_menu_enable cvar must be in 1.
  • kd_usage (Default: 1) *NEW
    • 0: Don't remove the knife when a player kill an enemy with a knife.
    • 1: Remove the knife If a player kill (with knife) "X" number (controled by another cvar) of enemies.
  • kd_kills (Default: 2) *NEW
    • How much kills (with knife) can be made after remove the knife from the player. This cvar in 0/1 is the same. Also kd_usage have to be actived.
  • kd_showmenu (Default: 1) *NEW
    • 0: Don't show any menu if the knife was removed.
    • 1: Show the "Knife Buy Menu" when the knife is removed. Ofcourse kd_usage & kd_menu_enable cvars must be enabled.
Images:

http://img11.**************/img11/9242/knifedropped.png
http://img11.**************/img11/1862/knifedropped2.png
http://img19.**************/img19/6297/handsk.png *NEW

Extra Notes:

In the top of the plugin you can change some things...
Code:
// --------------------START EDIT------------------------ //

#define MODEL_ON

#define is_user_admin2(%1)  (get_user_flags(%1) & ADMIN_KICK)

#if defined MODEL_ON
new const V_HAND_MODEL[]    = "models/v_hands.mdl"
#endif

// --------------------END EDIT------------------------- //
a) Comment the MODEL_ON define if you don't want to use the hand model.

b) You can change ADMIN_KICK flag to another flag that you want.

c)
Here you can change the model (Ofcourse if MODEL_ON is uncommented).

Credits:
Changelog:
  • Version 1.0
    • First Release.
  • Version 1.1
    • Added new cvars with more features.
    • Added new command to acces to the menu.
    • Added menu to buy knife if you don't have one.
    • Added new feature that when you kill "X" number of players the knife dissapear, also the "Knife Buy Menu" show up.
    • Added cstrike module.
    • Other minor changes.
  • Version 1.2
    • Minor optimization suggested by fezh (click me).
    • Added a hand model when you don't have any weapon.
    • Added Extra Notes to the thread, to change some things in the plugin.
    • Added Image of the hand model.
    • Added Sylwester to the credits.
P.S: Sry if i writed something wrong... correct me if i did it... My english isn't perfect.
Attached Files
File Type: sma Get Plugin or Get Source (knife_drop.sma - 11959 views - 6.9 KB)
File Type: zip hands.zip (234.6 KB, 7786 views)
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Last edited by Alucard^; 10-03-2009 at 03:58.
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GmTx
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Old 09-17-2009 , 03:22   Re: Knife Drop
Reply With Quote #2

Good job man
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Alucard^
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Old 09-17-2009 , 03:50   Re: Knife Drop
Reply With Quote #3

Quote:
Originally Posted by GmTx View Post
Good job man
Thx.

- Added 2 images in the first post.
- Fixed variable name.
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One
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Old 09-17-2009 , 05:34   Re: Knife Drop
Reply With Quote #4

ok for first i tough its anything like this "Pistol And Amno" i tough when you drop your knife, on new round, you get a new knife ) but as i read the description....

GJ dude. its raaly silly when you cant drop your knife its now nicer.
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ot_207
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Old 09-17-2009 , 05:47   Re: Knife Drop
Reply With Quote #5

I suggest making the knife take damage.

Ex: You kill two players, the kinife damage becomes lower, you need to drop it and get the knife from other players.
If a player has died and had knife he will drop it.
And eventually a buy system.
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Alucard^
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Old 09-17-2009 , 06:22   Re: Knife Drop
Reply With Quote #6

Good suggestion OT, i will add this.
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Public non-terminated projects:
All Admins Menu, HLTV parameters, Subnick,
Second Password (cool style), InfoZone,
Binary C4 plant/defuse, and more...

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KadiR
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Old 09-17-2009 , 06:59   Re: Knife Drop
Reply With Quote #7

looks different, gj!
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Jon
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Old 09-17-2009 , 13:34   Re: Knife Drop
Reply With Quote #8

Quote:
Originally Posted by Alucard^ View Post
Description:

This plugin es very simple i think but well... i didn't see a plugin with this characteristics.

You can drop weapons, good... but when you try to drop the knife... what happen? oh yes: "This weapon cannot be dropped". Well, with this plugin you can say "f*ck you" to that message and drop the knife. You have 2 types of knife drop, but btw, see the cvars below.
Fix
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Old 09-17-2009, 13:48
ConnorMcLeod
This message has been deleted by ConnorMcLeod. Reason: nvm
sooN
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Join Date: Apr 2009
Old 09-17-2009 , 15:45   Re: Knife Drop
Reply With Quote #9

why cut not on the floor? you can't make an small model ?
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KadiR
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Old 09-17-2009 , 16:08   Re: Knife Drop
Reply With Quote #10

Quote:
Originally Posted by sooN View Post
why cut not on the floor? you can't make an small model ?
cause its default cs knife model....
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