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[L4D & L4D2] Stuck Zombie Melee Fix


  
 
 
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Author
AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Plugin ID:
1159
Plugin Version:
1.0.4
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    56 
    Plugin Description:
    Smash nonstaggering Zombies!
    Old 09-14-2009 , 08:34   [L4D & L4D2] Stuck Zombie Melee Fix
    Reply With Quote #1

    Another L4D(2) gameplay fix i don't expect Valve to do, in my lifetime.


    Stuck Zombies - ducking, floating, or else not stagger-able; the worst kind of course being those which attack you still - will not escape your close combat wrath anymore. They'll die to your second melee blow.

    Now also hits Zombies which dont trigger the entity_shoved event! (AKA the unhittables) All you must do is aim at them as you melee!



    CVARS:

    l4d_stuckzombiemeleefix_version


    CHANGELOG:

    1.0.0 - Release
    1.0.1 - Added functionality to smash un-hittable Zombies too
    1.0.2 - fixed log error in case zombie died during function
    1.0.3 - more check code to prevent errors in log
    1.0.4 - Sound Hook Callback Array error fix
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_stuckzombiemeleefix.sp - 7101 views - 5.8 KB)

    Last edited by AtomicStryker; 12-18-2009 at 04:03.
    AtomicStryker is offline
     



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