Hello guys, can someone tell me the name of the entity this uses:
#define TE_PLAYERATTACHMENT 124 // attaches a TENT to a player (this is a high-priority tent)
// byte (entity index of player)
// coord (vertical offset) ( attachment origin.z = player origin.z + vertical offset )
// short (model index)
// short (life * 10 );
because I want to render the attachment

if you dont know maybe you can tell me an alternate to this attachment.
Thx