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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 02-28-2005 , 19:20   Teams Question
Reply With Quote #1

Alright, this is the code from the AMXX doc..

Code:
#include <amxmodx> #include <fun> new PLUGIN[]="Change Health" new AUTHOR[]="BAILOPAN" new VERSION[]="1.00" public plugin_init() {      register_plugin(PLUGIN, VERSION, AUTHOR)      register_concmd("amx_hp", "cmd_hp", ADMIN_SLAY, " ") } public cmd_hp(id, level, cid) {      if (!cmd_access(id, level, cid, 3))         return PLUGIN_HANDLED      new Arg1[24]      new Arg2[4]      //Get the command arguments from the console      read_argv(1, Arg1, 23)      read_argv(2, Arg2, 3)      //Convert the health from a string to a number      new Health = str_to_num(Arg2)      //Is the first character the @ symbol?      if (Arg1[0] == '@')      {           new Team = 0           if (equali(Arg1[1], "CT"))           {                Team = 2           } else if (equali(Arg1[1], "T")) {                Team = 1           }           new players[32], num           get_players(players, num)           new i           for (i=0; i<num; i++)           {                if (!Team)                {                     set_user_health(players[i], Health)                } else {                     if (get_user_team(players[i]) == Team)                     {                          set_user_health(players[i], Health)                     }                }           }      } else {           new player = cmd_target(id, Arg1, 1)           if (!player)           {                console_print(id, "Sorry, player %s could not be found or targetted!", Arg1)                return PLUGIN_HANDLED           } else {                set_user_health(player, Health)           }      }      return PLUGIN_HANDLED }

What team/players are they talking about here? :
Code:
               if (!Team)                {                     set_user_health(players[i], Health)                }
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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v3x
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Join Date: Oct 2004
Location: US
Old 02-28-2005 , 20:07  
Reply With Quote #2

Anybody know?
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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Peli
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Join Date: Mar 2004
Location: San Diego, CA
Old 02-28-2005 , 20:14  
Reply With Quote #3

Well Team is set as it saying that the player has a team , so if you used :
Code:
if (!Team)
That means your saying "If it is false" , so basicly they don't have a team yet. Not sure , don't let me confuse you.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 02-28-2005 , 20:16  
Reply With Quote #4

Do I have to have that in there, or can I just take it out?
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 02-28-2005 , 22:39  
Reply With Quote #5

Or if someone wants to show me an example of a better way to do it .
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
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Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 02-28-2005 , 23:02  
Reply With Quote #6

basicly it just means that if team != 0 then set the health on selected team because in CS there is no team number 0 only 1(T) and CT (2)
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 02-28-2005 , 23:05  
Reply With Quote #7

Okey-dokey .

Then how would I print out the right team..
Code:
client_print(0,print_chat,"[AMXX]: Set blah on all %s's", arg)
Would that print out properly?
__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
Freecode
Never Fall Asleep
Join Date: Jan 2004
Old 03-01-2005 , 01:26  
Reply With Quote #8

Code:
client_print(0,print_chat,"[AMXX]: Set blah on all %s's", Arg1)
would print
[AMXX]: Set blah on all @TERRORIST's
or
[AMXX]: Set blah on all @CT's
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v3x
Veteran Member
Join Date: Oct 2004
Location: US
Old 03-01-2005 , 10:14  
Reply With Quote #9

Hmm, can I used replace() to get rid of that @ sign?

(and yes I meant Arg1, )


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__________________
What am I doing these days? Well, I run my own Rust server. It's heavily modded. If you'd like to join, the ip is 167.114.101.67:28116

I also created a website called Rust Tools. It will calculate and tell you the raw amounts of resources needed to craft items.
v3x is offline
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