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Knives only?


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Extremeone
Senior Member
Join Date: Jan 2005
Old 02-28-2005 , 20:35   Knives only?
Reply With Quote #1

k i dled the knives only plugin and changed it to scouts only but it still does knives anyone know wat i missed?

Code:
/********************************************************************* AMX Mod Script Created by BillyTheKid Test it first @ 69.31.7.140:27016 scout Only Version 0.9 Email = admin@madtechview Commands - amx_scoutsonly <1|0> Default off 1 = on 0 = off Client Command - say /votescoutsonly Starts a vote to turn scouts Only On and off... Description - This will force users to scouts only               If guns are drawn they will be dropped BugFixes    - Added Admin Level Access to the amx_scoutsonly Command           Added -       A hud message to display who starts a vote Thanks to Zaltoa @ <a href="mailto:[email protected]">[email protected]</a> I used his code as a template to make this one *********************************************************************/ #include <amxmodx> #include <amxmisc> new scoutonly = 0 new choice[2] new votescoutsonly[] = "\yscouts Only?\w^n^n1. On^n2. Off" public plugin_init(){ register_plugin("scouts Only","0.1","BillyTheKid") register_concmd("amx_scoutsonly","cmdscouts_only",ADMIN_LEVEL_A,"- disable and enable scout war 1 = on 0 = off") register_concmd("amx_votescoutsonly","cmdvotescouts_only",ADMIN_VOTE,"- Starts a vote for scoutsonly") register_concmd("say /votescoutsonly","cmdvote",ADMIN_VOTE,"- start a vote to turn scouts Only on or off") register_menucmd(register_menuid("\yscouts Only?"),(1<<0)|(1<<1),"count_votes") register_event("CurWeapon","scout","b") } public cmdscouts_only(id){    new arg[2]    read_argv(1,arg,1)    set_hudmessage(200, 100, 0, -1.0, 0.25, 0, 1.0, 5.0, 0.1, 0.2, 2)    if(equal(arg,"1")){    scoutonly = 1    client_cmd(id,"weapon_scout")    console_print(id,"scouts Only has been turned on.")    show_hudmessage(0,"scouts Only has been turned on.")    } else if(equal(arg,"0")){    scoutonly = 0    console_print(id,"scouts Only has been turned off.")    show_hudmessage(0,"scouts Only has been turned off.")    } else {    if (scoutonly==0){    console_print(id,"Usage: amx_scoutsonly 1 = 0n 0 = off Currently: OFF")    }    if (scoutonly==1){    console_print(id,"Usage: amx_scoutsonly 1 = 0n 0 = off Currently: ON")    }    }    return PLUGIN_CONTINUE    } public scout(id){         if(scoutonly==0){             //nothing         }         if(scoutonly==1){             new clip, ammo             new usersweapon = get_user_weapon(id,clip,ammo)             client_cmd(id, "drop")             if(usersweapon==CSW_SCOUT) {                 //nothing             } else {                 client_cmd(id,"weapon_scout")             }         }         return PLUGIN_CONTINUE } public cmdvote(id){     new Float:voting = get_cvar_float("amx_last_voting")     if (voting > get_gametime()){         client_print(id,print_chat,"*A vote has already been cast.*")         return PLUGIN_HANDLED     }     if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime()) {         client_print(id,print_chat,"*Please wait awhile before you can vote again.*")         return PLUGIN_HANDLED     }     new menu_msg[256]     new name[32]     format(menu_msg,255,votescoutsonly)     new Float:votetime = get_cvar_float("amx_vote_time") + 10.0     get_user_info(id, "name", name, 31)     set_cvar_float("amx_last_voting",  get_gametime() + votetime )     show_menu(0,(1<<0)|(1<<1),menu_msg,floatround(votetime))     set_hudmessage(200, 0, 0, 0.05, 0.65, 2, 0.02, 30.0, 0.03, 0.3, 2)             show_hudmessage(0, "%s has started the Vote for scoutsonly",name)     set_task(votetime,"check_the_votes")     choice[0]=choice[1]=0     return PLUGIN_HANDLED     } public cmdvotescouts_only(id){     new Float:voting = get_cvar_float("amx_last_voting")     if (voting > get_gametime()){         client_print(id,print_chat,"*A vote has already been cast.*")         return PLUGIN_HANDLED     }     if (voting && voting + get_cvar_float("amx_vote_delay") > get_gametime()) {         client_print(id,print_chat,"*Please wait awhile before you can vote again.*")         return PLUGIN_HANDLED     }     new menu_msg[256]     format(menu_msg,255,votescoutsonly)     new Float:votetime = get_cvar_float("amx_vote_time") + 10.0     set_cvar_float("amx_last_voting",  get_gametime() + votetime )     show_menu(0,(1<<0)|(1<<1),menu_msg,floatround(votetime))     set_task(votetime,"check_the_votes")     client_print(0,print_chat,"*Voting has started.*")     choice[0]=choice[1]=0     return PLUGIN_HANDLED     } public count_votes(id,key){     if (get_cvar_float("amx_vote_answers") ) {         new name[32]         get_user_name(id,name,31)         client_print(0,print_chat,"* %s voted %s", name, key ? "against scouts only" : "for scouts only" )     }     ++choice[key]     return PLUGIN_HANDLED } public check_the_votes(id){     if (choice[0] > choice[1]){         server_cmd("amx_scoutsonly 1")         client_print(0,print_chat,"* Votes For scouts Only Succeded (yes ^"%d^") (no ^"%d^"). *",choice[0],choice[1])     } else {         server_cmd("amx_scoutsonly 0")         client_print(0,print_chat,"* Votes Against scouts Only Succeded (yes ^"%d^") (no ^"%d^"). *",choice[0],choice[1])     }     return PLUGIN_CONTINUE }
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TotalNoobScripter
Senior Member
Join Date: Aug 2004
Old 02-28-2005 , 20:59  
Reply With Quote #2

Code:
new clip, ammo             new usersweapon = get_user_weapon(id,clip,ammo)             client_cmd(id, "drop")             if(usersweapon==CSW_SCOUT) {                 //nothing             } else {                 client_cmd(id,"weapon_scout")             }         }

to
Code:
new clip, ammo             new usersweapon = get_user_weapon(id,clip,ammo)             if(usersweapon==CSW_SCOUT) {                 //nothing             } else {               client_cmd(id, "drop")             }

?
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