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Voice Join v2.0 (ep1 only) [Teamspeak 2/3, Ventrilo, Mumble] (Updated 25.01.2010)


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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 08-10-2009 , 15:48   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #121

Super Kudos Berni! Spot on.

GO back a few versions of Vent.

Yes, it works for L4D. It's not game specific. Berni made an eloquent description...

*fell outta ma chair RE: the sound drivers...*
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ST1flus
Junior Member
Join Date: Jul 2009
Old 09-07-2009 , 10:41   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #122

On my server, I'm having problems because !vent only works for me...

Anyone have any idea on how to fix this?

It's got me puzzled :\
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savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 09-08-2009 , 17:43   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #123

I put this on my l4d server and when i type !vent i just get a error box saying couldnt connect to the specified address. And wat do i fill for the channel name if i just want to put them in the default channel?
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c3v0r
Member
Join Date: Aug 2009
Old 10-01-2009 , 05:32   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #124

Could you add an option to define a subchannel on teamspeak?

And what flag do admins need to do sm_teamspeak? It works with z...but would be nice with some lower admin flag.

Quote:
Originally Posted by savagekid View Post
And wat do i fill for the channel name if i just want to put them in the default channel?
The default channel name? ;)

Last edited by c3v0r; 10-01-2009 at 05:54.
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Broseph
Junior Member
Join Date: Aug 2009
Old 12-06-2009 , 23:44   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #125

Any plans to expand to mumble?
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savagekid
Senior Member
Join Date: Apr 2009
Location: Canada
Old 12-07-2009 , 16:00   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #126

I wonder if this works with L4D2...
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st0rm_r1der
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Join Date: Feb 2008
Location: DE
Old 12-08-2009 , 17:35   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #127

Quote:
Originally Posted by Broseph View Post
Any plans to expand to mumble?
read post no. 65 in this thread http://forums.alliedmods.net/showpos...0&postcount=65

it works like a charm
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besalope
New Member
Join Date: Jul 2008
Old 12-08-2009 , 23:01   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #128

Quote:
Originally Posted by savagekid View Post
I wonder if this works with L4D2...
Yes it does.


Pretty slick plugin Berni, started messing around with it this evening and got it working fairly well. /props
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savagekid
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Join Date: Apr 2009
Location: Canada
Old 12-09-2009 , 07:58   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #129

Are you just saying that as a guess, or you've actually tried it and it worked? Cuz when I tried it on my L4D server, it didn't work, so I'm not sure that it'll magically work on L4D2 servers.
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MacGyver
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Join Date: Mar 2009
Old 12-09-2009 , 14:29   Re: Teamspeak & Ventrilo join v1.2
Reply With Quote #130

Quote:
Originally Posted by c3v0r View Post
Could you add an option to define a subchannel on teamspeak?

And what flag do admins need to do sm_teamspeak? It works with z...but would be nice with some lower admin flag.


The default channel name? ;)
I second the above request, Sub-channel assignment for Teamspeak. However I dont see how that would benefit unless it could be coded to assign them to subchannel "a" if they are on infected and "B" for survivor. This is because on my Teamspeak server we have a Left 4 Dead 2 Channel, with a (a) survivor team subchannel, and a (b) infected team sub channel....So it would only benefit having sub channels encoded if there is some way to assign them a different sub channel depending on which team they are on....is this possible?
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