PHP Code:
new gIsAttacker[33]
...
gIsAttacker[attacker] = true
static players[32], playerCount, player, i
get_players(players, playerCount, "h")
for ( i = 0; i < playerCount; i++ ) {
new namea[32]
get_user_name( attacker, namea, charsmax(namea) )
player = players[i]
if (!gIsAttacker[player]) {
client_print(player, print_chat, "%s killed a Monster (%d Frags)", attacker, frags)
}
}
gIsAttacker[attacker] = false
something like that ?