Quote:
Originally Posted by BOYSplayCS
Thank you, joa - it works now!
I have one more question, whenever my health reaches the cvar, it displays the menu correctly and all. Although, once I'm done choosing my option, if I get damaged again, the menu appears - how do I stop this from happening?
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Make a global variable 33 cells sized (bool tagged) and:
on player spawn set the position "id" to false.
on menu display check its value on position "id". If false, continue and make it true.
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