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Admin Sounds 1.2.2


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MacGyver
Member
Join Date: Mar 2009
Old 08-17-2009 , 11:11   Re: Admin Sounds
Reply With Quote #91

I am running this plugin on a server that I rent from www.gameservers.com, which is Linux, and whenever I change the map, and attempt to play a sound, it gives me the "disk repository" error and doesnt play. However, if I log into my control panel and restart the server that way, it will work again. Its like it works on the map that the server starts on, but whenever it is switched, it stops working. any ideas what is causing that? any way to fix without restart? or a way to restart in-game that wont kick everyone?...I love this plugin but cannot figure out why it does that..... Also, i added the cvar sm_admin_sounds_delay 0 to my server.cfg, and it still tells me "you have to wait a moment before you play another admin sound", do i have this cvar in the wrong place, because it doesnt appear to be working?
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Cadav0r
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Join Date: Jan 2006
Location: France
Old 08-23-2009 , 09:21   Re: Admin Sounds
Reply With Quote #92

Be careful to have set sv_pure to 0!!!

Verify you mirror url too...
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Cadav0r
Senior Member
Join Date: Jan 2006
Location: France
Old 08-23-2009 , 09:43   Re: Admin Sounds 1.2.1
Reply With Quote #93

New version
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-25-2009 , 04:42   Re: Admin Sounds 1.2.1
Reply With Quote #94

So I tried the new stop option but now it doesnt ask to !stopall when I have stop set to 1 and instead it says type !stop to stop current sound on all sounds even if I have stop set to 0.

L 08/25/2009 - 01:41:22: [SM] Native "GetMenuItem" reported: Menu handle 3fc0342 is invalid (error 1)
L 08/25/2009 - 01:41:22: [SM] Displaying call stack trace for plugin "adminsounds.smx":
L 08/25/2009 - 01:41:22: [SM] [0] Line 334, /home/groups/sourcemod/upload_tmp/php4xLkEY.sp::AdminSoundsMenu()
L 08/25/2009 - 01:41:22: [SM] [1] Line 381, /home/groups/sourcemod/upload_tmp/php4xLkEY.sp::AdminSoundsMenuHandler()
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-26-2009 , 00:16   Re: Admin Sounds 1.2.1
Reply With Quote #95

Also, it is checking for client prefs too early. It says in my log that it requires client prefs but I do run it, it probably just loads later in the map or something.
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vinic
Junior Member
Join Date: Aug 2009
Old 08-26-2009 , 01:01   Re: Admin Sounds 1.2.1
Reply With Quote #96

Do you plan on releasing the source? I'd like to edit it so it doesn't even give the option to !stop or !stopall.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 08-26-2009 , 01:40   Re: Admin Sounds 1.2.1
Reply With Quote #97

The source is in the scripting folder.
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vinic
Junior Member
Join Date: Aug 2009
Old 08-26-2009 , 01:41   Re: Admin Sounds 1.2.1
Reply With Quote #98

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeell sweetness.
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Cadav0r
Senior Member
Join Date: Jan 2006
Location: France
Old 08-26-2009 , 07:14   Re: Admin Sounds 1.2.1
Reply With Quote #99

Quote:
Originally Posted by DontWannaName View Post
Also, it is checking for client prefs too early. It says in my log that it requires client prefs but I do run it, it probably just loads later in the map or something.

I take note!!!
I have exams next days so I will look that this week end...
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My plugins : Admin Sounds




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vinic
Junior Member
Join Date: Aug 2009
Old 08-26-2009 , 18:30   Re: Admin Sounds 1.2.1
Reply With Quote #100

Quote:
Originally Posted by DontWannaName View Post
So I tried the new stop option but now it doesnt ask to !stopall when I have stop set to 1 and instead it says type !stop to stop current sound on all sounds even if I have stop set to 0.

L 08/25/2009 - 01:41:22: [SM] Native "GetMenuItem" reported: Menu handle 3fc0342 is invalid (error 1)
L 08/25/2009 - 01:41:22: [SM] Displaying call stack trace for plugin "adminsounds.smx":
L 08/25/2009 - 01:41:22: [SM] [0] Line 334, /home/groups/sourcemod/upload_tmp/php4xLkEY.sp::AdminSoundsMenu()
L 08/25/2009 - 01:41:22: [SM] [1] Line 381, /home/groups/sourcemod/upload_tmp/php4xLkEY.sp::AdminSoundsMenuHandler()
For what it's worth, I get these errors on every sound play. Does it have something to do with sm_admin_sounds_menureprint? I have it enabled and the menu doesn't stay displayed after a sound is played.
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