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[TF2] Projectile Graphic Augmentation


  
 
 
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voidborn
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Join Date: Apr 2009
Old 08-25-2009 , 18:34   Re: [TF2] Projectile Graphic Augmentation
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is there any way to augment the hitscan to be projectile based, i.e pistols firing flares and such?

here is an example of many hitscan weapons being turned into projectile based weapons
http://www.youtube.com/watch?v=iFKIYdKT2Ko

I have vice I know how to augment the ctx files and compile and decompile. I only see an option under items.ctx for sasha and the only record of natasha is under attributes where it essentially places augments on sasha and changes the skin to make it into natasha. I want to add to that and change the projectile for it as well without augmenting sashas hitscan bullets. A snippet of code or some guidance on where i can change the projectile code for JUST natasha would be appreciated.

Last edited by voidborn; 08-25-2009 at 19:02.
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