Can someone help me take this superhero plugin and make it a stand alone plugin(its ok if it still uses vexd i just want it no superhero)
Code:
// Anubis - King Of The Underworld
/* CVARS - copy and paste to shconfig.cfg
//Anubis
anubis_level 0
anibus_showdamage 1 //(0|1) - hide|show bullet damage..
anibus_showchat 1 //(0|1) - hide|show ghostchat messages..
*/
/*
* v1.17 - JTP10181
* - Added ablily to disable the ghostchat like function
* for servers that already have ghostchat
*/
#include <amxmod>
#include <Vexd_Utilities>
#include <superheromod>
// GLOBAL VARIABLES
new gHeroName[]="Anubis"
new bool:gHasAnubisPowers[SH_MAXSLOTS+1]
new gmsgSayText
//----------------------------------------------------------------------------------------------
public plugin_init()
{
// Plugin Info
register_plugin("SUPERHERO Anubis","1.17.5","AssKicR/JTP10181")
// DO NOT EDIT THIS FILE TO CHANGE CVARS, USE THE SHCONFIG.CFG
register_cvar("anubis_level", "0" )
register_cvar("anibus_showdamage", "1")
register_cvar("anibus_showchat", "1")
// FIRE THE EVENT TO CREATE THIS SUPERHERO!
shCreateHero(gHeroName, "Dark Notices", "Nothing Is Secret From You. Hear Enemies - See Damage", false, "anubis_level" )
// REGISTER EVENTS THIS HERO WILL RESPOND TO! (AND SERVER COMMANDS)
register_event("ResetHUD","anubis_newround","b")
register_srvcmd("anubis_init", "anubis_init")
shRegHeroInit(gHeroName, "anubis_init")
// Damage Event
register_event("Damage", "damage_msg", "b", "2!0", "3=0", "4!0")
// Say
register_clcmd("say", "handle_say")
register_clcmd("say_team", "handle_say")
gmsgSayText = get_user_msgid("SayText")
}
//----------------------------------------------------------------------------------------------
public anubis_init()
{
new temp[6]
// First Argument is an id
read_argv(1,temp,5)
new id = str_to_num(temp)
// 2nd Argument is 0 or 1 depending on whether the id has anubis
read_argv(2,temp,5)
new hasPowers=str_to_num(temp)
// Got to disable anubis that lost his powers...
gHasAnubisPowers[id] = (hasPowers!=0)
if (gHasAnubisPowers[id]) anubis_speak_on(id)
else anubis_speak_off(id)
}
//----------------------------------------------------------------------------------------------
public anubis_newround(id)
{
if (gHasAnubisPowers[id]) anubis_speak_on(id)
}
//----------------------------------------------------------------------------------------------
public handle_say(id)
{
if ( !get_cvar_num("anibus_showchat") ) return PLUGIN_CONTINUE
new command[10],players[SH_MAXSLOTS]
new message[191],name[33], player_count
new teamname[5], sMessage[191]
read_argv(0, command, 16)
read_argv(1, message, 190)
if (equal(message,"") || equal(message,"[")) return PLUGIN_CONTINUE
new is_alive = is_user_alive(id)
new team = get_user_team(id)
new isSayTeam = equal(command, "say_team")
get_user_name(id, name, 32)
if (team == 1) copy(teamname,4,"(T)")
else if (team == 2) copy(teamname,4,"(CT)")
format(sMessage,190, "%c[DN]%s%s%s : %s^n", 2, isSayTeam ? teamname : "", is_alive ? "*ALIVE*" : "*DEAD*", name, message)
get_players(players, player_count, "c")
for (new i = 0; i < player_count; i++) {
if (gHasAnubisPowers[players[i]] && is_user_connected(players[i])) {
if (is_user_alive(players[i]) && !is_alive || isSayTeam && team != get_user_team(players[i])) {
message_begin(MSG_ONE,gmsgSayText,{0,0,0},players[i])
write_byte(id)
write_string(sMessage)
message_end()
}
}
}
return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public anubis_speak_on(id)
{
if (gHasAnubisPowers[id] && is_user_connected(id)) {
SetSpeak(id, SPEAK_LISTENALL)
}
}
//----------------------------------------------------------------------------------------------
public anubis_speak_off(id)
{
if (!gHasAnubisPowers[id] && is_user_connected(id)) {
SetSpeak(id, SPEAK_NORMAL)
}
}
//----------------------------------------------------------------------------------------------
public damage_msg(vIndex)
{
if (!is_user_connected(vIndex)) return PLUGIN_CONTINUE
if ( get_cvar_num("anibus_showdamage") ) {
new aIndex = get_user_attacker(vIndex)
if ( aIndex <= 0 || aIndex > SH_MAXSLOTS ||vIndex <= 0 || vIndex > SH_MAXSLOTS || vIndex == aIndex ) return PLUGIN_CONTINUE
new damage = read_data(2)
if ( is_user_alive(aIndex) && gHasAnubisPowers[aIndex]) {
set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 2.0, 0.02, 0.02, 74)
show_hudmessage(aIndex,"%i", damage)
}
if ( is_user_alive(vIndex) && gHasAnubisPowers[vIndex] ) {
set_hudmessage(200, 0, 0, -1.0, 0.48, 2, 0.1, 2.0, 0.02, 0.02, 76)
show_hudmessage(vIndex,"%i", damage)
}
}
return PLUGIN_CONTINUE
}
//----------------------------------------------------------------------------------------------
public client_connect(id)
{
gHasAnubisPowers[id] = false
}
//----------------------------------------------------------------------------------------------