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Rocket plugin help


  
 
 
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knekter
Senior Member
Join Date: Mar 2004
Location: PA
Old 04-09-2004 , 00:08   Rocket plugin help
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Im trying to make a plugin that allows you to fire rockets, but im getting some errors... heres the code:

Code:
//////////////////// #include <amxmodx> #include <engine> //////////////////// new float:pOrigin[3] new float:AimOrigin[33][3] new OwnerID, Fire //////////////////// public plugin_init() {     register_plugin("RPG Rocket","0.1","knekter")     register_clcmd("fire_rocket","rocket_init") } public plugin_precache() {     precache_model("models/rpgrocket.mdl")     Fire = precache_model("sprites/fire.spr")     return PLUGIN_CONTINUE } ///////////////////// public rocket_init(id) {     new rocketID     rocketID = create_entity("info_target")     if(rocketID == 0)         return PLUGIN_CONTINUE     entity_set_string(rocketID,EV_SZ_classname,"RPG Rocket")     entity_set_model(rocketID,"models/rpgrocket.mdl")     entity_get_vector(id,EV_VEC_origin,pOrigin)     entity_set_origin(rocketID,pOrigin)     entity_set_int(rocketID,EV_INT_solid,1)     entity_set_int(rocketID,EV_INT_movetype,6)     OwnerID = entity_set_edict(rocketID,EV_ENT_owner,id)     get_user_origin(id,AimOrigin[id],3)     new pID[2]     pID[0] = id     set_task(0.1,"rocket_fired",0,pID,1)     return PLUGIN_CONTINUE } rocket_fired(pID[0]) {     if(pOrigin[0] > AimOrigin[id][0])     {         pOrigin[0] = (pOrigin[0] + 0.1)     }     if(pOrigin[0] < AimOrigin[id][0])     {         pOrigin[0] = (pOrigin[0] - 0.1)     }     if(pOrigin[1] > AimOrigin[id][1])     {         pOrigin[1] = (pOrigin[1] + 0.1)     }     if(pOrigin[1] < AimOrigin[id][1])     {         pOrigin[1] = (pOrigin[1] - 0.1)     }     if(pOrigin[2] > AimOrigin[id][2])     {         pOrigin[2] = (pOrigin[2] + 0.1)     }     if(pOrigin[0] < AimOrigin[id][2])     {         pOrigin[2] = (pOrigin[2] - 0.1)     }     set_task(0.2,"rocket_fired",0,pID,1)     return PLUGIN_CONTINUE } public pfn_touch(ptr,ptd) {     OwnerID = entity_get_edict(ptd,EV_ENT_owner)     if(ptr == OwnerID)     {         return PLUGIN_CONTINUE     }     else     {         message_begin(MSG_BROADCAST, SVC_TEMPENTITY)         write_byte(3)         write_coord(AimOrigin[ptr][0])         write_coord(AimOrigin[ptr][1])         write_coord(AimOrigin[ptr][2])         write_short(Fire)         write_byte(20)         write_byte(5)         write_byte(0)         message_end()     }     return PLUGIN_CONTINUE }

Ive never attempted this before, so im at my trial and error stage heres my errors:

Code:
rpg.sma(30) : warning 213: tag mismatch
rpg.sma(31) : warning 213: tag mismatch
rpg.sma(91) : warning 203: symbol is never used: "rocket_fired"

Press any key to continue . . .
plz help me out, and dont say this:
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