Ok code below does the trick ( well not fully )
PHP Code:
// Getting
entity_get_vector(iPlayer, EV_VEC_angles, gCheckpointAngle[iPlayer]);
// Setting
entity_set_vector(iPlayer, EV_VEC_angles, gCheckpointAngle[iPlayer]);
entity_set_int(iPlayer, EV_INT_fixangle, 1);
There is still small glitch. Although player view is set correctly on 'x' and 'z' but not on 'y'. It does not set players view vertically.