Thanks for your reply
I do not mean to ask a silly question but how and where I could set the body and/or skin? Because I didn't understand VEN's Plugin.
I think here, in this part of VEN's code. But what I must add here?
Code:
if (first_kvd) {
// KVD contain four data member
// first is the classname
set_kvd(GLOBAL_KVD_HANDLE, KV_ClassName, g_hostage_entity)
// second is the key name
set_kvd(GLOBAL_KVD_HANDLE, KV_KeyName, g_model_key)
// third is the key value
set_kvd(GLOBAL_KVD_HANDLE, KV_Value, g_hostages_models[g_hostage_current])
// this is used by the game mod, will be set to 1 if the KVD is correct
set_kvd(GLOBAL_KVD_HANDLE, KV_fHandled, _:false)
// fire our KVD
dllfunc(DLLFunc_KeyValue, ent, GLOBAL_KVD_HANDLE)
}
Can you add an example for me, please? Sorry for my ignorance. ;)
EDIT:
Ohhh man

. I'm so stupid

. Many thanks Arkshine.
Leon