SuperLogs: Age of Chivalry
This is part of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard
These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE
, and others.
For SuperLogs: Age of Chivalry, the following features are available:
- headshot (fires on either headshot or decapitation)
- Round_Win (team action)
L 07/16/2009 - 21:28:21: Team "Agathia Knights" triggered "Round_Win"
L 07/16/2009 - 21:28:30: "neG:. peEtr<118><STEAM_0:0:5191121><Blue>" triggered "headshot" (hstype "decap")
L 07/16/2009 - 21:28:30: "neG:. peEtr<118><STEAM_0:0:5191121><Blue>" triggered "headshot" (hstype "headshot")
- Man at Arms
- Heavy Knight
Kill location coordinates
L 07/12/2009 - 22:03:54: "nNn| UltraPimpFizzDaddy.raw<2><STEAM_0:1:4153990><The Mason Order>" changed role to "Knight"
Note that these are logged as an extra line before the death message is logged as supported by HLX:CE 1.6 and later as well as future versions of Psychostats.
L 07/30/2009 - 15:20:08: World triggered "killlocation" (attacker_position "-398 1216 -105") (victim_position "-277 585 76")
- Logs a "Started Map:..." line for the first map of the server (would normally happen too early to be logged)
There are some cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others).
Cvars (1 = Enable; 0 = Disable)
superlogs_actions - Enable logging of actions (just Round_Win for now) (default on)
superlogs_headshots - Enable logging of headshot player action (default on)
superlogs_locations - Enable logging of location on player death (default on)
superlogs_classchanges - Enable logging of character changes (default on)
SuperLogs: Fistful Of Frags
SuperLogs: GoldenEye: Source
SuperLogs: Age of Chivalry requires loghelper
to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.