"Remove the checking part of if the block is underneath the player"
Did that and it works
"move the code after the checking to a callback for"
No idea where to move the code or even what part of the code to move so it checks for public fwdTouch
"register_touch(gszBlockClassname, "player", "callback")"
Did that works
I was looking at the BCM code but thats totally different he uses public fwdTouch
Could you or anyone who knows show me an example of one block and i'll take it form there.
Or help me out by explaining it a bit more
Thank You
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