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SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06)


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Author
psychonic

BAFFLED
Join Date: May 2008
Plugin ID:
1051
Plugin Version:
1.3.3
Plugin Category:
Statistical
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    149 
    Plugin Description:
    Advanced logging for L4D. Generates auxilary logging for use with log parsers such as HLstatsX and Psychostats
    Old 07-30-2009 , 09:54   SuperLogs: L4D(2) 1.3.3 (updated 2010-10-06)
    Reply With Quote #1

    SuperLogs: L4D (and L4D2)


    This is part of a series of plugins for many mods to enable more detailed logging, all in HL Log Standard.

    These plugins give the ability to track many things not natively logged by the game in log parsers such as HLstatsX:CE, Psychostats, and others.

    For SuperLogs: L4D, the following features are available:

    Actions
    • headshot
    • rescued_survivor
    • healed_teammate
    • revived_teammate
    • startled_witch
    • pounce
    • vomit
    • friendly_fire
    • cr0wned (every time, not just on achievement earn)
    • hunter_punter (same notes as above)
    • tounge_twister (same)
    • protect_teammate
    • no_death_on_tank (for each survivor if no deaths during tank)
    • killed_all_survivors (for all infected if all survivors dead)
    • defibrillated_teammate (l4d2-only)
    • used_adrenaline (l4d2-only)
    • jockey_ride (l4d2-only)
    • charger_pummel (l4d2-only)
    • bilebomb_tank (l4d2-only)
    • spit_hurt (l4d2-only)
    • Scavenge_Win (l4d2-only)
    • Versus_Win (l4d2-only)

    Weapon logging for accuracy, damage, and hitgroup statistics

    Logging "Fixes"
    • Logs a "Started Map:..." line for the first map of the server (would normally happen too early to be logged)
    • Logs melee weapon classname instead of "melee" on death log lines

    There are some cvars available to control what does and does not get logged by the plugin as some plugins may overlap functionality (ex. HLstatsX:CE Ingame Plugin <=1.5.6 logs headshot, backstab, and some others).

    Cvars (1 = Enable; 0 = Disable)
    superlogs_actions - Enable logging of player actions (default on)
    superlogs_headshots - Enable logging of headshot player action (default off)
    superlogs_wstats - Enable logging of weapon stats (default on)
    superlogs_meleeoverride - Enable overriding of "melee" in logs to show specific melee weapon (default on)


    Also See
    SuperLogs: TF2
    SuperLogs: Insurgency
    SuperLogs: NeoTokyo
    SuperLogs: Age of Chivalry
    SuperLogs: Fistful Of Frags
    SuperLogs: GoldenEye: Source
    SuperLogs: CSS
    SuperLogs: DODS
    SuperLogs: Generic
    SuperLogs: ZPS
    SuperLogs: HL2DM/SourceForts
    SuperLogs: CSpromod
    SuperLogs: PVKII


    Compiling Notes
    SuperLogs: L4D requires loghelper and wstatshelper.inc to be in the scripting/include directory when compiling, and therefore, will not compile on the web compiler. SM version 1.1 or higher is required to compile.
    Attached Files
    File Type: sp Get Plugin or Get Source (superlogs-l4d.sp - 1263 views - 21.0 KB)
    File Type: inc wstatshelper.inc (7.2 KB, 1406 views)
    File Type: smx superlogs-l4d.smx (16.4 KB, 1793 views)

    Last edited by psychonic; 10-06-2010 at 11:17.
    psychonic is offline
    olj
    Veteran Member
    Join Date: Jun 2009
    Old 07-31-2009 , 04:55   Re: SuperLogs: L4D
    Reply With Quote #2

    So, where can i find all these logs. In dourcemod's "log" folder? Also can you make weapons log to be stats, so everyone can see theyr accuracy precentage of headshots etc?
    __________________
    olj is offline
    bl4nk
    SourceMod Developer
    Join Date: Jul 2007
    Old 07-31-2009 , 05:10   Re: SuperLogs: L4D
    Reply With Quote #3

    Quote:
    Originally Posted by olj View Post
    So, where can i find all these logs. In dourcemod's "log" folder?
    They log to the default logs dir, not the SourceMod one.
    bl4nk is offline
    psychonic

    BAFFLED
    Join Date: May 2008
    Old 07-31-2009 , 06:52   Re: SuperLogs: L4D
    Reply With Quote #4

    Quote:
    Originally Posted by olj View Post
    So, where can i find all these logs. In dourcemod's "log" folder? Also can you make weapons log to be stats, so everyone can see theyr accuracy precentage of headshots etc?
    The logs do become stats if you're using a log-parsing stats program like HLX:CE or Psychostats.
    psychonic is offline
    psychonic

    BAFFLED
    Join Date: May 2008
    Old 08-19-2009 , 11:09   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
    Reply With Quote #5

    Updated to version 1.0.1 to fix headshot logging incorrectly defaulting to on (will produce duplicate headshots with some stats packages).
    psychonic is offline
    Bootcore
    Junior Member
    Join Date: Aug 2009
    Old 08-29-2009 , 05:46   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
    Reply With Quote #6

    It's is possible aim the log to a database, like mysql or something like ?
    What I need to know to custumize the source to it. Sorry my bad english,
    Bootcore is offline
    nbtc971
    Senior Member
    Join Date: Sep 2008
    Old 09-13-2009 , 22:54   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
    Reply With Quote #7

    Will the fact that some stats are being recorded twice really hurt anything?
    nbtc971 is offline
    psychonic

    BAFFLED
    Join Date: May 2008
    Old 09-13-2009 , 23:09   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
    Reply With Quote #8

    Quote:
    Originally Posted by nbtc971 View Post
    Will the fact that some stats are being recorded twice really hurt anything?
    That depends on what you are using the statistics for. If you are awards "points" or want accurate counts, duplicates would probably be a bad idea. Again, the default cvar values are meant for HLstatsX CE 1.6 and later, but anyone is free to turn off/on any logging they do/don't need based on what other plugins they are running or what stats package they are using.
    psychonic is offline
    ROCKASHANK
    New Member
    Join Date: Oct 2009
    Old 10-03-2009 , 15:02   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
    Reply With Quote #9

    hi buddy ive got multiple l4d servers running loggins to HLSTATSX CE, since the new DLC and several updates it appears that the superlogs-l4d plugin is causing multiple and consistant complete server crash's. Just thought id post to see if your aware or didnt know.
    ROCKASHANK is offline
    psychonic

    BAFFLED
    Join Date: May 2008
    Old 10-03-2009 , 15:30   Re: SuperLogs: L4D 1.0.1 (updated 2009-8-19)
    Reply With Quote #10

    Quote:
    Originally Posted by ROCKASHANK View Post
    hi buddy ive got multiple l4d servers running loggins to HLSTATSX CE, since the new DLC and several updates it appears that the superlogs-l4d plugin is causing multiple and consistant complete server crash's. Just thought id post to see if your aware or didnt know.
    The "Crash Course" update for L4D broke many plugins. Upgrading to Sourcemod 1.2.4 should resolve your issues.
    psychonic is offline
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