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How to set entity damage animation


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DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 07-29-2009 , 14:09   How to set entity damage animation
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Hello guys,

from Suzuka's tutorial I know now how to create an entity and set up some things.

I also know how to detect that this entity get attacked:
Code:
RegisterHam ( Ham_TakeDamage, "info_target", "EVENTS_EntDamage" );

My only problem is now that there is no blood/sound and
hit animation.
I've tested a lot but found no solution...?
Maybe someone of you have an idea?
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meTaLiCroSS
Gaze Upon My Hat
Join Date: Feb 2009
Location: Viña del Mar, Chile
Old 07-29-2009 , 17:37   Re: How to set entity damage animation
Reply With Quote #2

Quote:
Originally Posted by DA View Post
Hello guys,

from Suzuka's tutorial I know now how to create an entity and set up some things.

I also know how to detect that this entity get attacked:
Code:
RegisterHam ( Ham_TakeDamage, "info_target", "EVENTS_EntDamage" );


My only problem is now that there is no blood/sound and
hit animation.
I've tested a lot but found no solution...?
Maybe someone of you have an idea?
What entity is?
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Quote:
Originally Posted by joropito View Post
You're right Metalicross
meTaLiCroSS is offline
DA
Veteran Member
Join Date: Nov 2005
Location: Germany/Münster
Old 07-29-2009 , 18:06   Re: How to set entity damage animation
Reply With Quote #3

Quote:
Originally Posted by meTaLiCroSS View Post
What entity is?
I've created the entity as "info_target".
But the model is a VIP model.
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