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[TF2] False Messages 3.1 (21/03)


  
 
 
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 07-27-2009 , 16:31   Re: [TF2] False Item + Achievement Messages
Reply With Quote #4

oh that's a good point.

22:045 L 07/28/2009 - 00:040: [SM] Native "GetEntPropVector" reported: Entity 29 is invalid
22:045 L 07/28/2009 - 00:040: [SM] Displaying call stack trace for plugin "fakemessages.smx":
22:045 L 07/28/2009 - 00:040: [SM] [0] Line 223, /home/groups/alliedmodders/forums/files/5/2/7/8/3/46295.attach::AchievementMessage()
22:045 L 07/28/2009 - 00:040: [SM] [1] Line 190, /home/groups/alliedmodders/forums/files/5/2/7/8/3/46295.attach::Command_FakeAchievement()

Without looking at anything, i bet a IsPlayerAlive(client) check would fix that
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Last edited by BrutalGoerge; 07-28-2009 at 00:05.
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