oh that's a good point.
22:04

5 L 07/28/2009 - 00:04

0: [SM] Native "GetEntPropVector" reported: Entity 29 is invalid
22:04

5 L 07/28/2009 - 00:04

0: [SM] Displaying call stack trace for plugin "fakemessages.smx":
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5 L 07/28/2009 - 00:04

0: [SM] [0] Line 223, /home/groups/alliedmodders/forums/files/5/2/7/8/3/46295.attach::AchievementMessage()
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5 L 07/28/2009 - 00:04

0: [SM] [1] Line 190, /home/groups/alliedmodders/forums/files/5/2/7/8/3/46295.attach::Command_FakeAchievement()
Without looking at anything, i bet a IsPlayerAlive(client) check would fix that
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