PHP Code:
#include <amxmodx>
#include <engine>
#include <fun>
#include <nvault>
#define PLUGIN "Knife Mod"
#define VERSION "1.0"
#define AUTHOR "spunko"
#define TASK_INTERVAL 4.0
#define MAX_HEALTH 255
new knife_model[33], has_selected[33], g_Menu,CVAR_HIGHSPEED,CVAR_LOWSPEED
,CVAR_LOWGRAV, CVAR_NORMGRAV,CVAR_HEALTH_ADD, CVAR_HEALTH_MAX,CVAR_DAMAGE;
public plugin_init() {
register_plugin(PLUGIN, VERSION, AUTHOR)
register_event( "Damage", "event_damage", "be" )
register_event("CurWeapon","CurWeapona","be","1=1")
g_Menu = register_menuid("Knife Mod")
register_menucmd(g_Menu, 1023, "knifemenu")
register_clcmd("say /knife", "display_knife")
register_event("ResetHUD","hook_reset","be");
CVAR_HIGHSPEED = register_cvar("km_highspeed","340")
CVAR_LOWSPEED = register_cvar("km_lowspeed","170")
CVAR_HEALTH_ADD = register_cvar("km_addhealth", "3")
CVAR_HEALTH_MAX = register_cvar("km_maxhealth", "75")
CVAR_DAMAGE = register_cvar("km_damage", "2")
CVAR_LOWGRAV = register_cvar("km_lowgravity" , "0.5")
CVAR_NORMGRAV = get_cvar_pointer("sv_gravity")
set_task(480.0, "kmodmsg", 0, _, _, "b")
}
public plugin_precache() {
precache_model("models/knife-mod/v_butcher.mdl")
precache_model("models/knife-mod/p_butcher.mdl")
precache_model("models/knife-mod/v_machete.mdl")
precache_model("models/knife-mod/p_machete.mdl")
precache_model("models/knife-mod/v_bak.mdl")
precache_model("models/knife-mod/p_bak.mdl")
precache_model("models/knife-mod/v_pocket.mdl")
precache_model("models/knife-mod/p_pocket.mdl")
precache_model("models/v_knife.mdl")
precache_model("models/p_knife.mdl")
}
public display_knife(id) {
new menuBody[512]
add(menuBody, 511, "\rKnife Mod\w^n^n")
add(menuBody, 511, "1. Machete \y(More Damage/Low Speed)\w^n")
add(menuBody, 511, "2. Bak Knife \y(No Footsteps)\w^n")
add(menuBody, 511, "3. Pocket Knife \y(High Speed)\w^n")
add(menuBody, 511, "4. Butcher Knife \y(Low Gravity)\w^n")
add(menuBody, 511, "5. Default Knife \y(Health Regeneration)\w^n^n")
add(menuBody, 511, "0. Exit^n")
new keys = ( 1<<0 | 1<<1 | 1<<2 | 1<<3 | 1<<4 | 1<<9 )
show_menu(id, keys, menuBody, -1, "Knife Mod")
}
public knifemenu(id, key) {
switch(key) {
case 0: SetKnife(id , 4);
case 1: SetKnife(id , 2);
case 2: SetKnife(id , 3);
case 3: SetKnife(id , 1);
case 4: SetKnife(id , 0);
default: return PLUGIN_CONTINUE;
}
SaveData(id)
return PLUGIN_CONTINUE;
}
public hook_reset(id)
{
has_selected[id]=0;
if(is_user_bot(id))
SetKnife(id , random_num(0, 4))
else
client_print(id,print_chat,"[AMXX] Type /knife to change your knife skills")
set_task(0.1, "knife_models", id)
}
public SetKnife(id , Knife)
{
knife_model[id] = Knife
has_selected[id]=1
client_print(id,print_center,"Your knife will changed after next respawn.")
}
public event_damage( id ) {
new victim_id = id;
if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE
new dmg_take = read_data( 2 );
new dmgtype = read_data( 3 );
new Float:multiplier = get_pcvar_float(CVAR_DAMAGE);
new Float:damage = dmg_take * multiplier;
new health = get_user_health( victim_id );
new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID );
if(!is_user_connected( attacker_id ) || !is_user_alive( victim_id ))
return PLUGIN_HANDLED
if( iWeapID == CSW_KNIFE) {
if(knife_model[attacker_id] == 4 && victim_id != attacker_id && entity_get_string(id,EV_SZ_viewmodel,"models/knife-mod/v_machete.mdl",256))
{
if( floatround(damage) >= health ) {
log_kill( attacker_id, victim_id, "knife", 0 );
fakedamage( victim_id, "weapon_knife", damage, dmgtype );
}
}
}
return PLUGIN_CONTINUE;
}
public CurWeapona(id)
set_task(0.1, "knife_models", id);
public client_PreThink(id)
{
new Clip, Ammo, Weapon = get_user_weapon(id, Clip, Ammo), modelsss[256];
if(Weapon != CSW_KNIFE)
return;
entity_get_string(id,EV_SZ_viewmodel,modelsss, 255)
// Task Options
//if(knife_model[id] == 0 && !task_exists(id) && equal(models, "models/v_knife.mdl"))
if(equal(modelsss, "models/v_knife.mdl") && !task_exists(id))
set_task(TASK_INTERVAL , "task_healing",id,_,_,"b")
else if(task_exists(id))
remove_task(id)
// Abilities
/*if(equal(models, "models/knife-mod/v_bak.mdl"))
set_user_footsteps(id,((knife_model[id] == 2) ? 1 : 0))*/
set_user_footsteps(id,((equal(modelsss, "models/knife-mod/v_bak.mdl") ? 0 : 1)))
//new Float:Gravity = ((knife_model[id] == 1 && equal(models, "models/knife-mod/v_butcher.mdl")) ? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)/get_pcvar_float(CVAR_NORMGRAV))
new Float:Gravity = (equal(modelsss, "models/knife-mod/v_butcher.mdl") ? get_pcvar_float(CVAR_LOWGRAV) : get_pcvar_float(CVAR_NORMGRAV)/get_pcvar_float(CVAR_NORMGRAV))
set_user_gravity(id , Gravity)
// Speed
new Float:Speed
//if(knife_model[id] == 3 && equal(models, "models/knife-mod/v_pocket.mdl"))
if(equal(modelsss, "models/knife-mod/v_pocket.mdl"))
{
Speed = get_pcvar_float(CVAR_HIGHSPEED)
//else if(knife_model[id] == 4 && equal(models, "models/knife-mod/v_machete.mdl"))
}
else if(equal(modelsss, "models/knife-mod/v_machete.mdl"))
Speed = get_pcvar_float(CVAR_LOWSPEED)
else
Speed = 240.0
set_user_maxspeed(id, Speed)
}
public knife_models(id)
{
new vModel[56],pModel[56],Clip, Ammo;
new Weapon = get_user_weapon(id, Clip, Ammo)
if(Weapon == CSW_KNIFE && !has_selected[id])
{
switch(knife_model[id])
{
case 0: {
format(vModel,55,"models/v_knife.mdl")
format(pModel,55,"models/p_knife.mdl")
}
case 1: {
format(vModel,55,"models/knife-mod/v_butcher.mdl")
format(pModel,55,"models/knife-mod/p_butcher.mdl")
}
case 2: {
format(vModel,55,"models/knife-mod/v_bak.mdl")
format(pModel,55,"models/knife-mod/p_bak.mdl")
}
case 3: {
format(vModel,55,"models/knife-mod/v_pocket.mdl")
format(pModel,55,"models/knife-mod/p_pocket.mdl")
}
case 4: {
format(vModel,55,"models/knife-mod/v_machete.mdl")
format(pModel,55,"models/knife-mod/p_machete.mdl")
}
}
}
entity_set_string(id, EV_SZ_viewmodel, vModel);
entity_set_string(id, EV_SZ_weaponmodel, pModel);
}
stock log_kill(killer, victim, weapon[],headshot) {
user_silentkill( victim );
message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 );
write_byte( killer );
write_byte( victim );
write_byte( headshot );
write_string( weapon );
message_end();
new kfrags = get_user_frags( killer );
set_user_frags( killer, kfrags++ );
new vfrags = get_user_frags( victim );
set_user_frags( victim, vfrags++ );
return PLUGIN_CONTINUE
}
public task_healing(id) {
new addhealth = get_pcvar_num(CVAR_HEALTH_ADD)
if (!addhealth)
return
new maxhealth = get_pcvar_num(CVAR_HEALTH_MAX)
if (maxhealth > MAX_HEALTH) {
set_pcvar_num(CVAR_HEALTH_MAX, MAX_HEALTH)
maxhealth = MAX_HEALTH
}
new health = get_user_health(id)
if (is_user_alive(id) && (health < maxhealth)) {
set_user_health(id, health + addhealth)
set_hudmessage(0, 255, 0, -1.0, 0.25, 0, 1.0, 2.0, 0.1, 0.1, 4)
show_hudmessage(id,"<< !!HEAL IN PROGRESS!! >>")
message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, id)
write_short(1<<10)
write_short(1<<10)
write_short(0x0000)
write_byte(0)
write_byte(200)
write_byte(0)
write_byte(75)
message_end()
}
else {
if (is_user_alive(id) && (health > maxhealth))
remove_task(id)
}
}
public client_connect(id) {
if(task_exists(id)) remove_task(id)
has_selected[id] = 0;
}
public kmodmsg()
client_print(0,print_chat,"[AMXX] Type /knife to change your knife skills")
public client_authorized(id)
LoadData(id)
SaveData(id) {
new authid[32]
get_user_authid(id, authid, 31)
new vaultkey[64]
new vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
format(vaultdata, 63, "%d", knife_model[id])
set_vaultdata(vaultkey, vaultdata)
}
LoadData(id) {
new authid[32]
get_user_authid(id,authid,31)
new vaultkey[64], vaultdata[64]
format(vaultkey, 63, "KMOD_%s", authid)
get_vaultdata(vaultkey, vaultdata, 63)
knife_model[id] = str_to_num(vaultdata)
}
View model(v_) and weapon model(w_) are gone.